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#EveryFamicomGame 139: #JaJaMaruNoDaibouken
I normally don't just draw the cover art, but the amount of games about a red ninja is starting to make this difficult. Plus, there was something funny about a ninja punching something.
#EveryFamicomGame 138: #FistoftheNorthStar
According to what I've found, this game on release day got the message that "Omae wa mou shindeiru". That's rough, buddy.
#EveryFamicomGame 137: #MusashiNoKenTadaimaShugyōChū #634Ken
Oh, Thats a... That's a REAL Winner - Jontron (Plug and Play Consoles)
Sorry about the slow posts, #ArtFight slows me down a lot. I'm on Team Cyberpunk if you steamies wanna duke it out. My username is the same there.
#EveryFamicomGame 136: #METROID #SamusAran #Samus
Pure legendary. Glad to draw this knowing this series has a bright future.
#EveryFamicomGame 135: #ValkyrienoBōkenTokinoKagiDensetsu #Valkyrie
Somewhat of a hidden gem to me. It's probably more popular than that but I wish I knew about it long ago. It's basically a whole other Zelda 1.
#EveryFamicomGame 134: #NamidanoSōkobanSpecial #Sokuban
The box-pushing puzzle game. It's on your calculator, it's in your game design class, it's the Tetris before Tetris.
Art-Fight is gonna slow these down a bit, but I'll sneak a good few in.
#EveryFamicomGame 133: #SolomonsKey #SolomonnoKage
This is Link. I mean Link-I mean LINK-L I N K - I -!!!
This is Dana. Hero of Hyru-FUUUUU
#EveryFamicomGame 132: #GanbareGoemonKarakuriDōchū
This is a game from a 30+ game series from Konami that only got a handle of western releases.
I've began to wonder if Nintendo should attempt a "Region Locked NES Collection" so Westerners can officially play Japanese games.
#EveryFamicomGame 131: #Volleyball
I think Volleyball video games are more fun than the more common ones Nintendo keeps putting Mario in.
#EveryFamicomGame 130: #BabelnoTou
Want a fun puzzle game about stairs? No? Well, here it is anyways.
I like the sprites in this one, and the premise is fun. It gets kinda stale near the halfway point though.
#EveryFamicomGame 129: #53StationsoftheTokaido
Long title on this one, but I can't help but love 8-bit classic Japan. It's a style and mood that I love, and the character sprites for all the NES games in this style are on point so far.
#EveryFamicomGame 128: #Sqoon
So there's a submarine, underwater cities, decent music, oh and a mermaid with like no coverage. Don't forget to put that on the title screen.
#EveryFamicomGame 127: #Choplifter
Another game by the creator of the Sims series of games. I don't know how well this plays on NES, but it certainly annoyed me on Atari 7800. Might've been the joystick controls, who knows.
#EveryFamicomGame 126: #SuperChinese #KungFuHeroes
As far as I know, there is no relation to Super Arabian.
I see this one sometimes in general discussions of the NES, so it definitely has a presence out there.
#EveryFamicomGame 125: #StarSoldier
This one got sent to America and was also ported to the GBA in that Famicom Mini series in Japan. Does that mean it's good? Well, it was better than the shovelware, but that's about it.
#EveryFamicomGame 124: #GhostsNGoblins #MakaiMura
This room is an illusion and is a trap devisvt by (Twitter won't allow his name I guess). Go ahead dauntlessly! Make rapid progres!
#EveryFamicomGame...? 123: #Gumshoe
A pretty simple light gun game, what could possibly be special about it? Well, it's the first NES game not released on the original Famicom. Why? I don't actually know. I guess Nintendo just thought Japan wouldn't like it.
#EveryFamicomGame 122: #SuperMarioBros2 #TheLostLevels
The sequel to #SuperMarioBros that lives in infamy. This #Mario game is unfair even if you use the Switch's rewind feature. Howard Phillips and Egoraptor put it best, this game is cruel.
#EveryFamicomGame 121: #BirdWeek
Bird? Birb? Borb? dorb? Adorb? Adorable? Yes. Yes very much.
#EveryFamicomGame 120: #BWings
I don't think a man from Texas has as many shooters as the Famicom.