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This #indiedevhour, I'm getting closer to a final version of main menu background video! A bit too intense yet :)
#crpg #gameart #rpg #roguelike #openworld #turnbased #darkfantasy #Gaming #GameDev #indieGame #indieDev
Support the game in April!
➡️ https://t.co/Vc2YYD6WCv
Meet the orange snail enemy, (tentatively named) Escaroll. This little guy sneaks into its shell and rolls around. So #indieDevHour, what is a good name for this little guy? #indieDev #gameDev #gaming #gameArt #indieGameDev
Don't really have anything too new for this #indiedevhour, but here's some Mushroom Lizard animations!🍄🦎 #indiegame #gamedev #pixelart #mindseize
Also #Indiedevhour, been real busy making all our new cars. I know 6 isn't many, but was tough going with just the single car version of Car-Pool, so this is as brave as I can possibly be. It's seven cars if you add the Police Car (not pictured). #gamedev #voxel
For #indiedevhour, some new #gameart! No need to ask "who's the boss?" Answer is obvious. o_o
#indiegame #indiedev #gamedev #games
some progress on my #art stream during #indiedevhour, watch here: https://t.co/8197xpPBzz
Hey #IndieDevHour, we wanted to make the game look lively as possible with subtle movements.
Think we're getting there?
#GameDev #Gaming
Hey #IndieDevHour, it's been a while!
We added these beams that stop you from deforming platforms!
#GameDev #IndieDev #MadeWithUnity
Hey #indiedevhour, back on My Littlest Skeleton, working on the asset pipeline. Sometimes bugs happen.
#IndieDevHour, haaave you met Nova Blitz? We're a real-time #TCG and looking for feedback! http://t.co/MaKddqlZk6
Hey #indiedevhour, I just finished PACAPONG for the mini #LDJAM. Check it out: http://t.co/Uz9dmaOL8o
Hey #IndieDevHour, Boru mo just went up on Steam Greenlight. Please go check it out and vote! http://t.co/W9YZEdcZQ4
#IndieDevHour, adding story costs me $7,600 + 3 months dev. Here's why: http://t.co/Jrl0JRqcKz | #gamedev
Hello #IndieDevHour, thought I'd share WIP Super Sword Sword Shield. Play it free here: http://t.co/BQGIocCTkA