Another interpolation example using same technique.
Prompt: !dream "an extremely detailed photorealistic matte portrait of a beautiful anime heroine by ( monet )&&&&&&&&( ross tran ), trending on artstation, hdr, 8 k, i cant believe how beautiful this is " -H 768 -S 1332584880

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Here's a cool interpolation trick for for blending between two artist styles. 😎
Example prompt : "!dream a beautiful anime heroine by (Monet)(Ross Tran) -t -S 962542550" , you can add a separator like "&" between the artist names.

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Most of my hand drawn “animation” is a lot of manual interpolation between two wacky drawings so I’m trying to make it a little fancier for the Pooh video

(Would post some of what I’ve done but I can’t keep spoiling everything)

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同じ「seed」値を使って年齢を変えると年齢別の絵を描いてもらうこともできる。最近はGoogleのFILM(Frame Interpolation for Large Motion)などフレームを補完してくれるサービスも進化しているのでこうした絵を使ってアニメを作ることも可能になると思う。

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Fuck anyone who puts AI interpolation onto anime openings that were made in 24fps or any animation in general.

I'm trying to watch them in 4K, not some shitty AI 60fps garbled mess with these shitty smear frames.

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Experimenting with mixing and Frame Interpolation for Large Motion.
https://t.co/GnwMcTHxDR
authors = Fitsum Reda, , Eric Tabellion, , Caroline Pantofaru, and Brian Curless

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finally sitting down to rewrite some of my sg2 interpolation code in the sg3 repo. I hate how the nvidia folks wrote the interpolation code. I’m sure its faster/more numpy but its so hard to parse. Also lmao at just defaulting to 60fps video. insane. (this is a "circularloop")

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The art of creating a dataset (for StyleGAN interpolation animation)
It's all about finding the balance between diversity and similarity. Too diverse, and the training process 'collapses'. Too similar, and the results are uninteresting. Currently making these with VQGAN/CLIP.

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Single layer artwork, easier to mix colors.
Brush Blending Modes: Gamma Dark, Gamma Illumination, Parallel, Interpolation, Linear Burn, Linear Light, Luminosity/Shine (SAI) Multiply, Screen, Behind.
Round colorless blending brush to smooth out the strokes and soften the colors.

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Right tho?
Imagine you're vibing and suddenly you're attacked by the interpolation monster

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Blender experiment: Pixelized Catgirl.

Eevee with image emission, no interpolation, no AA.

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Trying to tile a flipbook texture across the sky, but have these seams (due to uv interpolation I'm assuming). There's no way to fix this, is there?

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More messing around with frame interpolation

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Low rez test video made with disco diffusion and some frame interpolation to make it a bit smoother.

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interpolation

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Heavenly gate turbo by with Film interpolation

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oh no im not talking about that kind of pixel rendering. i meant this kind of image interpolation.

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Guys! I found that a new google-research algorithm called frame-interpolation slows down neuro-generated image sequences very well. you can try it in my notebook https://t.co/Pqp99XGIqE

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Prompt - Genuary 2022: The next next Fidenza.
Added motion, color interpolation & striped texture to quads along Bézier curves.

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