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Another one for #SciArtTweetStorm , Griffon vultures (Gyps fulvus) fighting over some carrion in a dunghill. 2018. Pencil and digital postprocessing.
Collab art with @hikari_cchi! Thank you so much! It was to fast, but so much fun^^
Idea sketch, line and base color by @hikari_cchi
Sketch, shadows and postprocessing by me
My latest UE4 lighting personal project. I decided to polish an old sketch that I've done a while ago. My main goal was mainly practicing lighting, composition and postprocessing. Cheers! @artstationhq @polycount @EightyLevel @gamedev @madewithunreal https://t.co/Hu2wm5GQ1L
A @Shadbase vinyl cover (Fanart) 🔥🔥 (Somehow you also look like a darksouls boss or smth. :D)
(Collaboration project)
Type-design, layout, postprocessing by Maik Symann https://t.co/UvOqxxiOhS
Illustration by me (Breimus)
How can i preserve blur pass and alpha on the mesh? https://t.co/jWVH1F05sw #threejs #webgl postprocess help please!
Detail after Light & Color #postprocess @tonkohouse #Illustration #animation #characterdesign #TheDamKeeper #Design
Basic postprocessing in Yaga https://t.co/U5lKTodY9b #screenshotsaturday #gamedev
inside-out curl dynamics, upper part burns faster, 2-sided lighting, postprocess (bonus - https://t.co/J80sovmTs9)