It's time to come clean:

Even though in you spend most of your days exploring and patrolling the paths, you actually have an option to spend some time AWAY from the road.

I hope you're not disappointed.

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Greetings,
I'm designing some new areas for my illustrated text-based adventure/RPG in which you explore and change a hostile, grim realm.

I have a lot of testing and bug-checking ahead of me and I'm glad I can take a look at your works. <3

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An illustration I'm working on for
I now fantasize about starting a new project, like right away, and set its entire story in this village.

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Greetings,
During the last 3 months I've written 50+k words for my game and also programmed a lot, so now I'll focus on for a week or two. I'll try to post a devlog before the end of March. : )

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Greetings, I'm working on an in which most of the combat is replaced with various adventure game systems - inventory puzzles, text parsers, clues and deduction...
Here are some new illustrations I've made for the game!

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Old vs new! I had previously shared a picture that was chronologically in between. Thank you for your feedback!
I didn't like the first version because it didn't "have enough story" in it. I hope I fixed it. : )

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As I share more WIPs from game, my posts get more and more spoilerish... I need to figure out a new approach. But here is something more casual that I’ve been working on this week! : )

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Greetings, I look forward to seeing your projects!

My fantasy pixel art game, can now be wishlisted on Steam!

https://t.co/fKt3qJ6zdD

It's an adventure game with strong elements in which you explore and change a hostile, grim realm.

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Greetings, My project, is an illustrated text-based RPG in which you explore and change a hostile, grim realm.

It combines my favorite RPG elements with adventure games and Visual Novels. I'm currently writing a whole lot of new dialogues. ^^

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has a new logo now! Plus, I’ve recently finished working on my favorite work yet. And there’s a little story behind it... Thread!

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Hi there, I'm making an illustrated text-based game that combines RPGs and adventure games. I've recently finished drawing my favorite area yet, and I'm really happy with how it turned out.

I look forward to see your adventure game projects!

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Here's what I've been working on for since yesterday, and I'm really happy with the results. I'd love to read your feedback!

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I wanted these golems to look like they're not menacing and not very human-like, but in result they are almost cuddly, with their cute chubby tummies. <3

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Greetings, is a text-based which uses a lot of adventure-game mechanics, such as text parsers, inventory puzzles and branching dialogues. Recently, I've been mostly drawing, and I can't wait to be back to writing. ♥️

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It's and I'm still sick. Too sick to write new dialogues, but thankfully not enough to stop working on artwork.
I especially like the one with the bridge, but the abandoned cart is cool too. : )

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Nobody in the entire world:

Me: Oh my gods my old artwork doesn't match the style of the newer pictures and EVERYONE is going to notice it

so hi there, what do you think, does this look better now, i'm chill

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Roads that are in this realm longer than the oldest villages...

I'm looking for some feedback for my art. If you have any tips or criticism, please let me hear them!

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I think I should update the demo... There’s so much new content to show, so many mistakes fixed, such a good music added and so many menus and UI bits refreshed! : P

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Hi there, I've been recently drawing some minor areas and "loading screens" for my with mechanics inspired by various adventure games. Drawing wilderness is rough, especially since I try to make it look clean, but memorable. 🌳

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I'm late to but let's go!
I'm a beginner, and I mostly draw stuff for my

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