Making Link... But in splatoon. This is 100% original and isn't done 100 times before if you search it on google. I refused to make actual textures for the hair and used gradients and a voronoi texture. I'm missing a few belts.

2 9

Making some magic orbs. Haven't done effects before, so just messing around. Not sure if they'll actually fit into this composition. I guess if I give them some shape to match the wind? Its layers of Voronoi and transparency from Facing. Will make fun light

7 40

These mandalas are done with arranging points iteratively following circular patterns and filling with palettes the resulting Voronoi regions



Tutorial with code 👇
https://t.co/b7Z8wDsAKy

10 37

Designs for rose windows of cathedrals using voronoi's tessellations, and a bit of creativity. Tutorial w/code here: https://t.co/b7Z8wDsAKy

18 55

How Britain Voted 2019

On at
https://t.co/5EfIWDsKIG - also my entry for small multiples!

Thank you for the Voronoi Treemaps tutorial and assistance converting 1 into 1300!

Original voronoi example from

8 55

GJ5MF.htm code and its output. The code can be copied by the viewer and run in a standard web-browser. cotton rag print. Voronoi

0 3

Ever wonder how 's Delaunay Triangulation and Voronoi Tessellation order the polygons in the output matrix? Neither did I. But I did so anyways.

0 1

p5.voronoiを用いてボロノイ図を作成する.各セルは画面に配置したフォントの字形からセルの中心の色を取得し,同心円状に線で描画する. https://t.co/r2gXCU4Ysi

5 47

p5.voronoiを用いてボロノイ図を作成する.各セルは予め読み込んだ画像からのセルの中心の色を取得し,同心円状に線で描画する. https://t.co/IGW4EjJgKu

0 45

Playing with Voronoi and flights data. I use the latitude and longitude of each plane, and his altitude for the colors.
In order :
- The world
- France
- Europe
- USA

Many thanks to & for your help

9 68

Dwarf Fortress town generation, using voronoi diagrams. Sure gets pretty results!

9 97

there are a few things going on here but the core concept is using two layers of fractal perlin noise to index into colored voronoi noise (here's an example with the pregenerated voronoi image at the upper left)

0 3

is finished! Paint your own mountains, oceans, and valleys. It will procedurally generate rivers and biomes based on wind, evaporation, and rainfall. Rendered in 3D to look like hand-painted 2D.

https://t.co/S939xPQBGW

211 903

Blog post (image heavy): inspired by I decided to try voronoi maps on spheres, a topic I hadn't really explored before. https://t.co/GvjDJzHPI2

23 156