Still on the article. It's not even very long, i'm just very slow.🐢🐢🐢
Still, the plan is to publish the project and the articcle tomorrow, and opening for the weekend.

Here's a wireframe!
Wish me luck :)

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And here is the viewport/wireframe view. It's MUCH more low poly than even the Gamecube Rogue Squadron games, the normal maps (done in Painter, not baked from a high poly) really carry it.

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in blender is there any way to get rid of freestyle lines on certain materials instead of on collections?? because its one object with a toggle for wireframe effects; i want the freestyle on the body when its not a purple wireframe but i dont want them on when it is a wireframe

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Day 2: Alternate forms
(Keywords// badai, expunged, wireframe, cheating)

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Also, I hear wireframes are all the rage these days so here you go.

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okay 3 minutes was an understatement, i timed it and this fucker took 4 and a half minutes to load LOL

pretty fuckin' neat tho. that wireframe is *insane*

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low res - high res - low res con subsurface map del high res - wireframe del low res

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XAVIA (The Wireframe Witch) is not very experienced in Dark Magic.

She hopes to get in good graces with a more elder Witch by proving she can conjour up anything but useless junk that does 'nice things.'

(Art by @/Treeboy_Advance)

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Aaah, right, so these "wireframes" are totally fake as well and prove I downloaded the pics. FYI, I drew the faces, bodies, etc, bit by bit. Digital art is real. Oh and a couple of my traditional pieces, since you're so interested in "real" things

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Quite the RG-Beauty!
Wireframe Witch Xavia prepping for VOKTOBER Next month!

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Wireframe!!! kinda weird lol

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I made my take for Wireframe bf, hope yall like it idk :ye:

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All of this is done with geo nodes! So because I don't have 's fancy custom curvature node, I had to get sub-optimal with the buildings and create a knock-off wireframe modifier with nodes.

Hey, that'd be a sick node for a future blender build, a Wireframe node!

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!dream "fluid dynamics simulation of airflow around a cow. rgb color scale. 3 d wireframe. blender. cow has simulated airflow. vortices. laminar flow. turbulent flow."

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WIREFRAME張り付き。
最後尾はトラックヤードの角っちょ

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The mesh is actually deceptively simple! Simplifying a shape but keeping the details and silhouette is the real difficulty. The outlines of the dome are three layers of nestled inverted shells. Each metroid is 185 tris.

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This is why you don't have a job wireframe....(among other reasons )

Wireframe and Fade: belong to •𝚙𝚞𝚗ᴋ•

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