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Velthaneus Issue 02 Dev - Rough storyboards are complete for the next 32 pages of sexy wackiness. Traditional pencils start this week! I’ll be drawing in real-time at: https://t.co/I2zUhIKfuw
@ahmedaldoori 's "50 heads challenge" part 4
You can see some real-time process on my Youtube channel :
https://t.co/DbIlYYj3y2
#meds50heads #meds50headschallenge #art #dailyart #dailydrawing #clipstudiopaint #portrait #portraits #sketch #sketching #digitalart #digitalpainting
Velthaneus Dev: Another traditional color touch-up for the 2020 art book (launching on Kickstarter in January!). Real-time process vids at https://t.co/I2zUhIKfuw
Inspector Tequila is ready to engage enemies with intense cinematic gun battles and cause massive environmental damage in real-time or revolutionary slow-motion Tequila Time 🤘😄🤘
💣 Stranglehold | https://t.co/HZhJjML8m1 💥
A bow I did back in 2017 for a real-time animation series
Max
Zbrush
Substance painter
https://t.co/jYNgY9A89f
#3D #3dart #3DArtist #DigitalArtist #3DModeling #3DRender #Artstation #3dsMax #CGArt #UE4 #UnrealEngine #GameArt #Zbrush #SubstancePainter
@Substance3D
@marmosetco
That feeling when you spend so much time on a problem you can't just drop it anymore and go for a more practical thing. Simple (diffuse only) real-time refraction with nodes. I say simple but I don't think there was a mistake I didn't make in the process =') #b3d
Real-time 3D Character Model of Joshua Graham from Fallout: New Vegas
Speed Sculpt in #Zbrush of an old practice | Concept by Alexander Shatohin | Time: 2 hours
Real-time video in YouTube: https://t.co/5wlHFpXSnM
Blender Cloth Effects. Made simple & fast. ClothFX simplifies cloth tearing within blender by providing you with a set of tools, which allow for instant, real-time cloth tearing simulations. https://t.co/vqYpFUpfml
WOW! New tutorial released!!
How to create a real-time PBR character from scratch?
Modeling, retopology, unwrapping,
Baking, texturing and rendering all covered.
Perfect choice for beginner! https://t.co/7xEDBa769g
#Zbrush #MarvelousDesigner #SubstancePainter #3Dcoat #Sketchfab
Congrats to @PlaySupercombo for unveiling #ARCANIUM, the first #roguelike and deckbuilding #RPG that's played in real-time!
Check out our collab on the game's opening cinematic:
WATCH the intro https://t.co/6M1MFwELG4
VIEW additional art https://t.co/SluOWwrPdW
#mobilegames
The Campus is holding strong during the storm. We'd post a picture, but it's too dark outside to see anything. Instead, let yourself be mesmerized by this real-time map. https://t.co/G5M9O5TWbB
There were an estimated 190 billion worldwide visits to film and TV piracy sites in 2018. As content piracy goes real-time, so the fight against it has to as well. Find out how we're doing it. https://t.co/OaG3UlODGa #antipiracy
While there are no cactuses in Real-time Gardener, you can still grow some adorable flowers!
https://t.co/NNhyhZFY87
The "Tales of" series, like Dragon Quest, has a much more sizable fanbase in Japan than anywhere else. Any fans know that the battle system works in real-time where you link normal and special attacks (Artes) for combos, kinda like a fighting game! Symbol is Colette's wings~
RITnet: Real-time Semantic Segmentation of the Eye for Gaze Tracking. https://t.co/KgqObqLwro
KOMIKAZE is a collection of shaders/materials, effects, demos and general assets for all comic and toon needs. Made especially for non photo-realistic renders. Works flawlessly with Blender 2.8 EEVEE, optimized for real-time rendering. https://t.co/zEGclz0soZ
Blender Cloth Effects. Made simple & fast. ClothFX simplifies cloth tearing within blender by providing you with a set of tools, which allow for instant, real-time cloth tearing simulations. https://t.co/KTk40Y7GJI
If you'd like to the see real-time process of creating Chibi Finn, check out my Twitch recording on YouTube! https://t.co/OjeiDUDE8r
Komikaze is a collection of Shaders/ Materials, Effects, Demos and general assets for all Comic and Toon needs. Made specially for Non Photo-Realistic (NPR) renders. Works flawlessly with Blender 2.8 EEVEE, optimized for real-time rendering.
https://t.co/U0ouQAK5jc