Not the most exciting subject matter, but the focus for this one was diffuse light and small to large approach. I tend to get lost in details, so zooming way out, painting with a large brush, forced me to forget about the details and focus on values.

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I'm trying to sample bake the underlying diffuse to these polygon cards but none of my techniques are working and I really don't want to paint it manually and colour match.

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Took awhile, but as promised here's more!
Main improvements include

- fake SSS
- normal map edits(WIP)
- metal/specular edits(WIP)
- rim lighting edits
- improved diffuse lighting

Falco was the latest, so here's comparison of old to new. Both have the exact same lighting/scene

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Thanks for the chance as always Diffuse!! Always supporting ya in anyway I can! Congrats!

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Dès aujourd'hui à 22h50, 2 jours seulement après la diffusion au Japon, diffusera en exclusivité l’anime phénomène « L’ATTAQUE DES TITANS – SAISON FINALE ». Diffusion en ‘Simulcast’ et ‘VOSTF’ !

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I baked and everything using principled was black but basic diffuse shader baked proper + that thread, so hence my theory

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Congrats, Diffuse! Thanks for the opportunity, and good luck to everyone!

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TGCF DONGHUA X MINISO (Pt. 1)

MINISO came up with a TGCF series of items and merch for everyday use!!! 🥰🥰🥰

Green Cedar Aroma Diffuser (P2)
Dianxia, Sanlang Pillows (P3)
TGCF Umbrella (P4)

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[oc, wip] more skye stuff . rough diffuse textures are done nowwwwww

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“Just trying to diffuse the tension.” - Fred Weasley

hi hello so i tried to draw Fred Weasley and idk if I’m satisfied with it or nah? HAGSSHHS

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well, HD XC2 Kos-Mos is now finalized
pic1: SD version
pic2: HD version

Improved Diffuse, Emission, and PBR quality, fixed transparency issues, animated eyes, fixed shoulder vertex's, updated materials, updated vertex normals, and mesh tangents.

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Ya know, sometimes I feel a little nostalgic for the old days 300 poly models and 256*256 diffuse textures.

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I'm so sorry for the spam but I had to show how SoMuchDiffuse makes AMAZING handpainted base colors!!

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If I had to make an educated guess, because he's able to charge the move on this frame (since it's a smash attack), they didn't want to diffuse the anticipation from here with the step in.

It's one of those things that looks awkward here but feels pretty fine in game.

0 9

Yes..grey November ..very diffuse light. ..unless you get one of those crisp Autumn days. Best to cover the sky with foreground objects really ( I think this was February actually but the same applies)

0 4

Il paraît que Blanquer déteste la BD "Cas d'école " de Remedium, surtout les planches qui décrivent sa carrière "mirobolante".

A ne pas diffuser surtout...😏

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