画質 高画質

Assets editados para hacer el video, 1/2

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Fanart para me encanta ver sus videos mientras hago dibujos

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been thinking about this video again

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Mötley Crüe - Afraid -Music Video-
https://t.co/xHbxKcod96
My Favorites💛

https://t.co/JBFuMSTTE6
-Official Sound-

https://t.co/ConS4BpZlX
Live @ Seattle WA, 2/15/99

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Date a Live: Spirit Pledge

デート・ア・ライブ《约战:精灵再临》

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Congrats to for winning the raffle for the 1/1 Music video for Submarine in the Desert

Thank you to everyone who copped an Open Edition!
And once again big thanks to and 🤜🤛

Check the full video:

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what if we rode a mechanical bull together and we were both boys

yknow that one video? yeah. you know the one.

sangria belongs to stygiuscantus on tumblr!!

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Murphy & Mitzi know the rules of society. NOT the rules about climbing up store structures, but rather the rule that you should ALWAYS try to collect shiny gold things.
--
...Maybe they learned too many rules from video games.

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Some more also! Kirby Super Star Ultra was actually my first ever video game other than the v smile winnie the pooh game I hardly remember

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Let's play videos will get uploaded regularly to my channel from now on.

I'll post the first part of Mad Father tomorrow~ 💗😈

❤️YT-channel link : https://t.co/v4Lg47Vyg8

----
🎨 : @/BunEumi

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Otra portada para una rola que salio hace un par de semanas, ¨PASE LO QUE PASE¨ de mi bro


Ya disponible en Youtube con video mio incluido!
Espero les guste

💙✨✍🏻🤠

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anoche fue horrible, casi se inunda mi casa
no trabajaré en el siguiente video hasta q me recupere de la espalda pinche vida :'v

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little gift doodle of !
I was rewatching her recent video i forgot how much i love her voice :]]

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Yui Kodai (Boxing)

Process Video
https://t.co/Y5911zHoSa

Noe Troche Commission

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Here's concepts for the Avatar of Cucumbers from Novus. This was a pretty fun one to work on, turning a vegetable into a monster.

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Un fanart en proceso de uno de los mejores juegos del SNES, en mi opinión, claro.

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I spent a month testing out making a BOTW/Genshin sized world and actually prefer handcrafting a lot with Unity Terrain tools over procedural methods. I can go over this more in a video for sure because I have newer methods with streaming tools and better design for the fast pace

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and a scuffed animation - model had weird armature from the gamerip, took some fiddling to map a bvh to it without looking too jittery - twitter stuck uploading video at 99% again forever -_- so heres a gif lower fps/quality

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Quick video of the process from sketch to final illustration! Hopefully people will like to see it in the game!

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