画質 高画質

roux !! :D played with shading a bit again like i did with almetas last drawing !

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And here's the result of trying to shore up my three biggest weaknesses all at once! Backgrounds, dynamic posing, and shading! It's another piece of Shounen Captain's Link, this time in a scene inspired by famous cover of the original Doom!

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Day 12 - Baking & Feasts
Sorry for the lack of shading/background

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not sure if it has to be artwork i've drawn, but i love this picture the most out of all the pieces i commissioned of my sona.

New years resolution would be to work harder on getting closer to my favorite artist's skill level. practice shading and coloring and such this year

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Pretty women in pretty dresses!
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The shading makes literally no sense but i tried my best ☠️ just experimenting

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I need new examples, My style has been changing!

4️⃣0️⃣% off experimental hard shading c0mm1ssions are open for a limited time.
Artistic liberty.
Submit a f0rm to get picked, Thanks! https://t.co/bGWhHQYrEa

Ex. below of soft shading/rendering so you can see my current art quality

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Base colors done on this piece I've been working on since last night, I feel like shading this might be super tedious but not as difficult as the lining/coloring was
Can't wait to unveil her once she's done 😎

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day 5: distant

veryyyy proud of this one!! i did the shading + lighting in one layer for a change; i really liked that style, i think i'll do that again sometime

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more iono wip + celshading prac

dunno why it took me so long to actually try to learn it lol

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Chun li based on cosplay set👊
I wanted to make her muscles a lot more pronounced, but shading is damn hard still :/
Hope you like her, I'll try to post more often❤️



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Art! Jadi sender masih awal2 belajar cara coloring & shading. Apa ada yang punya saran cara melakukannya dengan benar? Sender nggak ngerti cara kerjanya :')

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I would like to try to put some color on it, if you don't mind, flat colors are done in this two pieces, next thing is shading

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Trying a different style of lineart and shading with Rena and Beeatrice.

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WIP - Roughs for a Mimikyu comic plamat to go with the tokens. Still lots of work/shading/layout to do but getting there!

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Lastly, I wanna talk about armor. Armor is definitely the hardest thing to draw consistently. But here’s what you do. Just draw the areas where light is meant to be reflecting, and surround it with heavy shading. Once you do that, use the smudging technique I mentioned.

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Your art always inspired me when it came to cell shading!

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Here’s some examples of faces that aren’t as feminine. Again, notice how a lot of these have less pronounced eyebrows and eyelashes. Shading also plays a huge part in how these look.

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The most stylized features obviously being the face. You can easily tell an Ayami Kojima piece just by looking at the eyes, eyebrows, nose, and lips. But more importantly the shading. Ayami Kojima often tends to shade things with the light source coming from directly in front.

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