Now that my game is aaaaaalmost feature complete, started playing around with visuals, environment and FX. Sadly, found out that TileMap in produces MASSIVE overdraw... so I will be writing some custom isometric map editor in the upcoming days ^^

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Spending my day off trying to dodge lightning 200 times in a row on FFX.

Share your energy with me!!

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Quick tip to Toda Mai's effects animation. They look like swiss cheese. She loves those holes cut out from her fx. We can already see them in her new key visual for YushaTueee.

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Planet Jupiter for Europa Descent Project by Mad-Gfx.
This is the distance read paint job. I'll have to go in higher for any closer shots we need

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So I commissioned ​to draw lineart of Chase and they were more then happy to allow me to color it!

Spoony did the lineart. I just added the colors and light fx.
Thank you so much!

Time taken: 5 hours

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https://t.co/jqAcPFfPMG Europa Descent - Dream 3 early development (green biome) tomorrow I will be adding a few more unique models and reworking the lighting + vfx.

Flythrough (dream2):
https://t.co/tscfg6brRq

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Basically trying to make a profile picture GFX....

And second this avatar isn't belong to anyone lol

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My name is Ajani, and I’m an aspiring comic creator! My comic is set in the present world where demons and supernatural shiz exists but remain hidden. Mostly charcter art for now, but I’m working on trying to get backgrounds in and some FX.
Insta: _ajahnii_
Twitter: uh?

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Hey Twitter and I'm a soon to be graduating, UK based, Animation student specializing in 2D Character design and animation, along with environments and a little VFX.
🕸👁https://t.co/izmEcKfu5G

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This community rocks! Hi guys, I'm a 3D character artist with experience in miniatures, videogames and VFX. Happy to make new contacts and available for freelance opportunities! Check some of my recent work here
😃
https://t.co/NASXU7LXoA

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Meet our exhibitors!

Chiara was born in 1991 in Modena, Italy. I’ve started my art studies in my native city and when i was eighteen i studied 3D Graphic, Animation and Visual FX.

https://t.co/1INPWgS7g6
https://t.co/Qs0dBpFWP3
https://t.co/2qpdteEfu3

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Shit's goin' down on the next episode of Receiver!
Finished all colors and shading tonight. All that's left is text and SFX.
I hope to have it updated tomorrow! /high-fives self

https://t.co/gDMd1CMafy

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LIVE: I'm now into uncharted territory in my latest attempt to finally beat FFX. I'm following the speedrun guide, but not skipping any of the story. Watch and chat: https://t.co/LIIX4gumbT

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Ow my, it's complexe and hard understand like Nuke FX.

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한국의 KFX와 터키의 TFX.
서로 비슷한 시기에 진행되고 있는 비슷한 컨셉 (근미래 항공전의 생존력을
보장&구형기 교체)을 가진 두 사업.
차이라면 KFX는 처음엔 4.5세대기로 시작하여 점점 기술을 추가적용하여 5세대 스텔스기로 진화시켜간다면 TFX는 애초부터 5세대기를 목적으로 개발중이라는 것.

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Not happy with this one. The concept, idea was to make it much better, and it ended up as a flat gfx. Spent hours on it - moslty kit swap and having no idea for bg... Anyway. This year !

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1. Nanaki (Red XIII) - FFVII. If you didn't guess from my username :P
2. Ser Aymeric De Borel - FFXIV. Sexiness incarnate
3. Kimahri Ronso - FFX. Loved how much of an all rounder character he was.
4. Fran - FFXII. Graceful. Gorgeous. Powerful.
Seems to be somewhat of a theme...

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La série originale de Nicky Larson (City Hunter) est de retour en VF à la TV sur dès demain, samedi 9 février à 9h35. Des épisodes sont déjà disponibles en replay sur le site de TFX.

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Hey all, our demo has progressed to the point where we are starting to implement SFX. We're looking to commission on a per asset rate. If you are or know a Sound Designer who can work on a budget shoot an email to staff.com!

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