The back of the manual for Kid Icarus (Famicom Disc System, 1986) shows Pit holding up his fist in a confident pose.

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A Puss n Boots Famicom game sounds interesting, but it's one of those games where I don't even need a review to tell me it's bad.

For my newer followers, welcome to my Famicom fanart series.

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17. Sailor Jupiter - Bishoujo Senshi Sailor Moon S: Jougai Ranto!? Shuyaku Soudatsusen for the Super Famicom (1994)

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The new fire type starter for Gen 9 looks like a combination of a baby yoshi and tamagon from the Devil World famicom game lmao

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Retro Gaming Memory! ❤

Title: Street Fighter 2010: The Final Fight
Publisher: Capcom
Version: NES/Famicom
Year: 1990
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Happy 35th anniversary to the MSX2 port of Karakuri Dochu. There’s a lot of like about this port, but somehow it didn’t quite capture the feel of the Famicom original. There’s something evocative about the rice fields and the lords’ residences, I guess.

https://t.co/nZuZsKk6tp

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Ardo Duck as Mikey. I will have fun drawing this!

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Retro Gaming Memory! ❤

Title: Adventure Island II
Publisher: Hudson Soft
Version: NES/Famicom
Year: 1991

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Magic Ready
'Zelda II: The Adventures Of Link'
Famicom, Japanese Manual

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Another sketch based on Ardo x Dababa. I have been playing this game on the famicom disk system. I liked it!

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More gameplay screenshots (plus Hiryu no Ken III with the Famicom controller tutorial). I really tried to like Golden Fighter, I really did. 😭 And they didn't even fix the purely vertical jump on SNES. Can't jump diagonally still? 😕

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Another Journey to the West type game, but this one has a full map of China in it. I respected that, so I included my drawing of it.

Otherwise, not a very good game. It tried to be a Dragon Quest-type game and failed.

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Tutorial artwork
'Saturday Night Slammasters'
Super Famicom

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Somewhat a half-way point between Zelda and Mario but repetitive in the way an arcade game would be.

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entonces se me ocurrió hacer un Mario chikito inspirado en el Tennis del y me parece guay y lindo

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Let’s just take a moment to appreciate this amazing box art - Yoshi’s Island and Kirby for the Super Famicom 🌴☀️

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Retro Gaming Memory! ❤

Title: Duck Hunt
Publisher: Nintendo
Version: NES/Famicom
Year: 1985
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The first optional superbosses in gaming were just as scary as what would come after them.

WarMECH's spawn rate works against you in Final Fantasy 1 in the halls leading to Tiamat, while Hatchiyack hid behind a fake-out credits scene on Dragonball Z: Gaiden on the famicom.

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Flashback, edition!

“Love Quest”

-1995
-Tokuma Shoten Publishing for Super Famicom

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