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The back of the manual for Kid Icarus (Famicom Disc System, 1986) shows Pit holding up his fist in a confident pose.
#GameHistoryDaily
#EveryFamicomGame 170: #NagagutsuOHaitaNeko: #SekaiIsshū80NichiDaiBōken #PussNBoots
A Puss n Boots Famicom game sounds interesting, but it's one of those games where I don't even need a review to tell me it's bad.
For my newer followers, welcome to my Famicom fanart series.
17. Sailor Jupiter - Bishoujo Senshi Sailor Moon S: Jougai Ranto!? Shuyaku Soudatsusen for the Super Famicom (1994)
The new fire type starter for Gen 9 looks like a combination of a baby yoshi and tamagon from the Devil World famicom game lmao
Retro Gaming Memory! ❤
Title: Street Fighter 2010: The Final Fight
Publisher: Capcom
Version: NES/Famicom
Year: 1990
Twitter: @CapcomUSA_
#retrogaming
Happy 35th anniversary to the MSX2 port of Karakuri Dochu. There’s a lot of like about this port, but somehow it didn’t quite capture the feel of the Famicom original. There’s something evocative about the rice fields and the lords’ residences, I guess.
https://t.co/nZuZsKk6tp
Ardo Duck as Mikey. I will have fun drawing this! #TheGoonies #Konami #Famicom
Retro Gaming Memory! ❤
Title: Adventure Island II
Publisher: Hudson Soft
Version: NES/Famicom
Year: 1991
#retrogaming
36 years ago, a Legend began❤️
#LegendOfZelda #Zelda36th #Famicom #Nintendo #Zelda #videogames #games #conceptart #conceptartist #stylized #characterdesign #art #digitalart
Magic Ready
'Zelda II: The Adventures Of Link'
Famicom, Japanese Manual
Another sketch based on Ardo x Dababa. I have been playing this game on the famicom disk system. I liked it!
#KONAMI
More gameplay screenshots (plus Hiryu no Ken III with the Famicom controller tutorial). I really tried to like Golden Fighter, I really did. 😭 And they didn't even fix the purely vertical jump on SNES. Can't jump diagonally still? 😕
#EveryFamicomGame 169: #GansoSaiyūki: #SuperMonkeyDaibōken
Another Journey to the West type game, but this one has a full map of China in it. I respected that, so I included my drawing of it.
Otherwise, not a very good game. It tried to be a Dragon Quest-type game and failed.
Tutorial artwork
'Saturday Night Slammasters'
Super Famicom
#EveryFamicomGame 168: #AigiinanoYogen: #FromTheLegendOfBalubalouk
Somewhat a half-way point between Zelda and Mario but repetitive in the way an arcade game would be.
entonces se me ocurrió hacer un Mario chikito inspirado en el Tennis del #Nes/#Famicom/#FamilyGame y me parece guay y lindo
#bootleg #chikito
Let’s just take a moment to appreciate this amazing box art - Yoshi’s Island and Kirby for the Super Famicom 🌴☀️ #kirby #yoshi #nintendo #SuperFamicom #SNES #ART #design #boxart #aesthetic
Retro Gaming Memory! ❤
Title: Duck Hunt
Publisher: Nintendo
Version: NES/Famicom
Year: 1985
Twitter: @Nintendo
#retrogaming
The first optional superbosses in gaming were just as scary as what would come after them.
WarMECH's spawn rate works against you in Final Fantasy 1 in the halls leading to Tiamat, while Hatchiyack hid behind a fake-out credits scene on Dragonball Z: Gaiden on the famicom.
#RetroGaming Flashback, #ValentinesDay edition!
“Love Quest”
-1995
-Tokuma Shoten Publishing for #Nintendo Super Famicom