Desert City — partially inspired by Uncharted 3. Made in by

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~26 million voxels in C4D R20: Volume Builder, Torus Object, Shader Field, Displaer Deformer.
Tutorial will be available on Patreon: https://t.co/gMAmkuamaN

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Hello
I'm France, french graphic designer who illustratre (and do voxels stuff) during my spare time 😌 here's a sneak peek of my work 🌼

instagram : https://t.co/ery3M1HUqw

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Incredible Juanito Arcade Mayhem in done by Aleko (Aleksander Youkovibch), a 6 year old kid!
You can rotate it here👉https://t.co/NS37jD9lVg

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Here's some adorable alternative versions of the ranger class! 🙃#gamedev

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Por fin tenemos FINALISTAS!
El diseño más votado para la nueva horneada de chapas de VoxelSchool :) en nuestras RRSS antes del 16 de Marzo tendrá premio!
Síguenos, dale ❤️ a tus favoritos y retwittea ...¡sorteamos 1premio de Voxel entre todos los que participen😀 SIGUE EL HILO

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Finally, I can see my voxels in movement! Thanks to for the animation! Support guys! It´s a really cool dev tool!

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recent experiments, think I'll try a large temple complex in next version of magica

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Heya, I'm Zach! I make everything out of voxels and I'm a Creative Director for games

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T/REX
Tank/RocketsExtensionXperiment
internals are real :) taken from inside but shuffled for cleaner view :)

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cleaning up older files, decided to show some of the tests :)

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