Messing around with dithering brushes for the backgrounds :P

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幽霊ectoplasmaV2 (珍しい)

owned by
sold for 50 $xtz // not for sale for now

https://t.co/H82z4r4ya2

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Tried dithering on a 1-bit pixel art.

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went completely hog wild on the dithering here

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Lets not dither on the differences |3

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This uses a custom dithering algorithm. From far away you can't notice but it's meant to be experienced 1:1.

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i've just came up with an idea to reduce these artifacts and tried… looks like it works well; randomly shifted the starting point of rays, kind of a dithering
ステップ幅が原因で出るアーティファクトの修正方法を思い付いたので試してみた。レイの始点をランダムにずらしてディザリング

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First time trying dithering, first time doing pixel dailies ^^.

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Sin and Punishment is like peak mastery over how the N64 does graphics. Every trick in the book is being used in this game and it's all done using only transparencies and dither dissolves. No additive cause the N64 couldn't do that.

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So a new travel and desert themed Campaign is a go 8)

I'm playing my version of Mahadi (an npc I kidnapped from Descent Into Avernus module), remade into a Wild Magic sorcerer, starting off on level 3.

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Mustache
This was an experiment with conveying terror, there's nothing really scary about this character. But the lighting, textures, colors and off-putting gaze make you feel like something is wrong. This was pretty fun, and I got to experiment with this new dithering style!

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drawin puppy w pixel/dithering brushes i found for procreate

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My friend encouraged me to try FND again. A new cyborg warhol series animated and dithered with A E S T H E T I C appeal. on ! 🌐

https://t.co/pUq614d4dQ

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red summer ☀️🩸 a dithered painting/pixel art piece, now open for bids on
"I have been standing here for hours yet the sun hasn't moved."

reserve 0.5 $eth - primary collector will receive HQ art print as well

LINK IN THREAD

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A Digital Token to think of me of while I am away.
Working. Please feel free to collect the "Static Eyes".
Aka"Self-Termination-Via-Digital-Necromancy"
33/35 0.5Tez ⚰️💾🌹💾⚰️
RT freely. https://t.co/2YdEkbXXye

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i wanted to draw reimu in pc-98 style but forgot to use 18-bit colour palette so it's not *true* pc98 art but at least it's 640x400px & 16 colours only
had fun overall but dithering is HARD and i probably did it wrong in many places

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