画質 高画質

Procedural Hard Surface Design With  
お… でNPRっぽい事できるじゃん…。
MatCapでそこそこ出来る(今更感…)

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drawing-machine | loop:8164 a:5.005 b:11.005 p:10.005

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gingko | a:7 s:3574 d:0.3513 w:190 ns:5.0844 np:5.2182 nb:4

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gingko | a:6 s:2980 d:0.5423 w:198 ns:8.7723 np:9.8501 nb:12

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Ruinarch's procedurally generated world aren't all monsters and demons. We also spawn pigs, chickens and sheep... sometimes. Wishlist us now if you want more pigs in your life!

https://t.co/ESXS5cXrO0

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Here is a sneak peek of the finished low-poly procedural terrain creator I am currently making in .
Going to start recording the video next week.

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game jam is almost over and my procedurally animated spider can walk on anything!

Needs some smoothing and the camera needs a full system upgrade but I'm pretty happy with it for the jam submission :)

2 more hours!

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gingko | a:3 s:3519 d:0.6454 w:522 ns:7.0282 np:9.3870 nb:12

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