Gonna call this one complete, so I’ll wrap up this weird, multi-day series of design posts.

A lot of Nova’s design in-world is a reflection of the people around her; how she acts, what she wears, the cues she takes from others. Her design was also influenced a lot by the pe…

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Chris Koron (29)
-Ex-oceanographer
-Inspired by Christopher Columbus
-VERY passionate
-Of Spanish descent
-Became an idol to show the world the beauty of the ocean
-Relates everything back to the ocean
-Extremely polite to everybody, but has trouble picking up on social cues

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Have to say IX was alot of fun back in the day. Ohno it's owlman *cues swirling desire*

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One of my favorite fanart of gilgamesh. i couldn't find the artist even back then, so if anyone recognizes it, I'd love to know. :v

Also, small fact, akelios took a lot of design cues especially from this guy, along with other overpowered anime blondes.

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That's what it means to be an ARTIST

*Cues Gunbuster music*

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SNK taking cues from SNK Vs Capcom Chaos perhaps? 🤔

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BKORPP
a hilarious actual-play d&d podcast w original music cues, terrific DMing, a unique modern-ish(?) setting and fun, memorable NPCs (though the PCs are equally fantastic). bkorpp is my favorite non-zelda thing to come out of 2017, and i'm super excited to see where it goes!

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"Starfox should take some cues from Bayonetta in order to stay relevant" yeah I agree

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In Unity I can create an event in the animation timeline that changes a script at a specific keyframe. Useful, because the timing of the visual cues in this animation in particular are important to how the player interprets the action.

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Proprioception, awareness of one's self in space, is determined more by golgi tendons and less by your visual cues? Cool.

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Taking a few cues from art deco in this

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took a lot of cues from maruti-bitamin since I love her stuff and wound up doing this instead haha

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The latest tech experiments explained by Gary Anderson, including McLaren taking cues from Mercedes

https://t.co/qnii9cXJb6

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working on sprite cues aND WHY DO THEY LOOK LIKE SIBLINGS LOL

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Dominik's son, Ciro. Quiet, diligent, hard-working, means well but has trouble reading social cues, easily stressed

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good at: big knives, mail, near death experiences. bad at: posture, social cues, knowing when to give up.

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My mix is so sweet,these guys will defo b stealing my cues :-)
https://t.co/KOHDb3GpNC

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These surreal illustrations by take their cues from video games > http://t.co/GLjmOcF9hk

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