Some of my medieval city set
All were created with
These are Abbasid, Byzantine, French, Japanese, Aztec.

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inspired me to share some of my early 3D meddling work.
I had to design, model, rig and animate 2 original mythical creatures for a college project using Blender.
I'll also post the animation tests if I can find them.

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fucking around in blender.... feelin a little silly funny

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🍌 Thank you for coming to my stream. Took it easy today and had a lot of fun re-learning blender.

Here are the props we made today for Pascebby! :D

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04 — A Cube's Dance:

Nothing really serious, just trying to get along with manual caustics in Blender. Cube feels like it is spitting off light streaks.

Cheers to Pak for all his many cubes.

Software: Blender3D

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Over the years I've really learned to love drawing backgrounds for comics where I used to absolutely hate it. Some of my backgrounds are completely drawn from scratch, some are mixed with elements I modelled using Sketchup or Blender.

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I 'cut out' my Shinji 'postage stamp' painting in

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WIP
ofc its blender.

Right now it's too futuristic, might want to change it to be more fit with my theme.

Heck, I might actually just do a rebranding wwww

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GoldLewis Dickinson
trying NPR Guilty Gear Strive style in blender. advice are welcome.

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I'm getting better with texturing in blender.

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Here is an early WIP of a model I'm making of Yoko from Gurren Lagann on my own style.
She is what inspired me to do 3D back in 2014, when I made a render of a MMD model of her in blender.
Although to be honest I didn't have the time to seriously learn blender until 2018 XD

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Need to learn more about rendering in blender... and more blender in general

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Modelo 3D de la idol argentina , Yapura Meri , modelo hecho totalmente en Blender.
3D model of the Argentine idol, Yapura Meri, model made entirely in Blender.

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pls fix it... the rig is work very wrong in some places, basicly in fingers...all fingers of the right hand move some points incorrectly. and the left thumb does not work properly. It's not a port bug, its work same in blender...

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Me last year: I’m going finally learn blender.
Me this year: thank god I didn’t give up

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Trying out the genshin shader in blender..
Tokoyami and Dark Shadow cosplaying Cardcaptor Sakura
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Just to give that one guy that might be interested in my stuff an update. I am still fighting the Cloth sims in blender. Animations is finished animated though. Some effects and the cloth is missing. The pinning on the trousers is especially tricky.

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Exported it as a fbx from daz and trying to import it in blender. Don’t tell me to use diffemorphic cus with that i can’t add vascularity. If u know how I can either make it work with fbx or diffemorphic (add vascularity) please help.

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my third, more challenging attempt at sculpting in blender. i love how it's coming out!

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