画質 高画質

Tomogatchi ychs!

💲2️⃣0️⃣ for static

💲3️⃣0️⃣ for simple animations

All species welcome
multi slots open!

Paypal and Venmo accepted

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Hey Shadies 👻
Who wants an airdrop 🥳🎁
Wallets snapshot in 48h ⏰

Everyone who owns 1 SOY will be eligible for the illustration + 3 animations based on how many SOY you own 👀:
2+ SOY -> 1 🖼️
5+ SOY -> 2 🖼️
10+ SOY -> 3 🖼️

Claiming (gas only) on the 6th of April for 72h

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Character design work by Matthew Forsythe for Robin Robin (2021), dir. Dan Ojari and Mikey Please, Aardman Animations

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Tweet getting a bit of attention. Feel free to follow me! I plan to make more helluverse animations!

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I have experience working for animations, games, stickers and packaging mostly for a young audience 🙌

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Vampire TG Animation

A gentle face and sharp fangs

Follow/Support me on Patreon: https://t.co/o0oxXUK9JZ
Mature Version on Patreon: https://t.co/QK2ffDDqqD
List of Animations: https://t.co/bJzUhMJYQo

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There is a lot of new people here! Tell me something about you❤️
Drop some works, let's meet each other!
I'm Eliette, I like goofing around (sometimes I feel a little down)
My sona is a hummingbird harpy
I make animations and both digital and traditional style drawings
And you?

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Thank you for the thread!

I'm Naga, I make vector art and animations. Check me out if you like those things!

https://t.co/CikQ0TQdqs

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I want to make an indie game one day. I don't know how to code but I could be in charge of character/enemy designs and animations.
A man can dream🤔

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I can say that we have almost finished texturing the Elven Knight, both male and female. Next steps are rigging and adding animations to them!

what do you guys think?

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3D Character Artist Matthieu Martin's Class for "Creating Futuristic 3D Characters" is now open for pre-order!

Learn to build a surreal universe and implement skin textures, cyberpunk clothing design, animations, and more.

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In some cases we also do IK setups once its brought into our test scene. Its a bit finniky but works most of the time.

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For anybody that missed out on the development of FIngun originally. The bosses are designed by drawing a whole image, and then breaking them into segments which are tweened during the gameplay. This saves time from having to make super complicated hitboxes and animations

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if i ever start doing animations, this will be my style of drawing humans and other characters

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Day 2 - Bubble! I had fun with this guy. Might keep his design for some future work! 🤗💜

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Hoi! I'm Pancake! I make Fanart and Animations of my favorite shows! If you like any of my stuff consider following! :b

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