画質 高画質

Here is a sneak peek of the finished low-poly procedural terrain creator I am currently making in .
Going to start recording the video next week.

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game jam is almost over and my procedurally animated spider can walk on anything!

Needs some smoothing and the camera needs a full system upgrade but I'm pretty happy with it for the jam submission :)

2 more hours!

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gingko | a:3 s:3519 d:0.6454 w:522 ns:7.0282 np:9.3870 nb:12

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Last one for today! Some procedurally-generated sprites!

Maybe for the next few weeks, I can make a bot that tweets one procedurally-generated sprite everyday!

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Turns out 's Outliner node also works as a hatching generator if you plug in a procedural bump map into the Normal socket. These are Checker, Brick, Wave, and 2D Vornonoi. Could be fun to mask these into shading or something.

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Hi Art Twitter! I do and/or art! Here's some of my procedurally-generated sprites! For my first tweet, let me introduce you to Snowa and Lava!


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Some of the trees in Ruinarch's procedurally generated worlds are "more alive" than others.

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