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UI Goku Manga w/ Aura
Render by
@ArtButano
https://t.co/WF7j0REkvz
Transparent + Higher res download in bio
Me attempting to design a UI for my game 5 years ago Vs Today when I still have no idea what I'm going for. I keep wanting to make RPGs gdi
夾住支咪先
#RumiiArt
第一次用Procreate畫畫
UI設計真係好好,好易上手,大部分既動作都可以一隻手完成,唔會因為冇左keyboard而唔習慣
#CardWirth #cwUpM
CardWirthPy用スキン"Karma-Core"公開中です。
Py系の2倍描画向けのUIがウリでございます。PCの能力をちょっと尖らせる種族要素"因果"も付属。ただしカード背景などはデフォルトのままなので他のリソース素材との併用を【強く推奨】します!
https://t.co/KxfKt2pqCe
Make no mistake about it, whenever TOEI decides to bring the Dragon Ball Super Anime back, I cannot wait to see how Moro Vs Goku is going to look like animated. UI Sign Vs Prime Moro was one of my favorite battles from the DBS Manga. Now imagine how this will look animated? Brah.
Shigure Ui (VTuber) (Artist: Nagu | Series: None; Independent VTuber)
Sending #FridayVibes with some dev insight! We use #GodotEngine for Shards of Nogard #gamedevelopment We found its' biggest advantages are the scenes and nodes system, GDScript, great UI and it's open-source; which allows us to add plugins. Like❤️️ if you use Godot too!
'Sup #drawingwhileblack
I'm Vash from the DMV area, an enby AfroNtv self taught digi artist that draws OC's, a few fanarts, and dabbles in music. I'm also an intermediate UX/UI designer.💫
🪐 https://t.co/7ZBGx6gkQC
🪐 https://t.co/WxlZwgX8r0
@Rivers3k You really can't beat SoV's voice acting, UI, added features, Post Game Thabes Story, New art, and even new characters like Berkut, Fernand etc.
Not to mention, it actually allowed Cipher characters to be in the game too.
遊びやすさにおいては間違いなく
#ソフィーのアトリエ は最高傑作。
洗練されたUI、爆速のロード、常時60fps、採取地は密度を重視し非常にコンパクト(意図的な狭さと素材を拾いやすい設計)
に加えてあの中毒パズル錬金にゲーム性の高さと3Dモデル史上屈指の表情豊かなモデルと素敵な脚本。
@9voltwiseman Congrats mate! 1K is just around the corner. I’ve been doing a lot of portraits and UI stuff practicing lighting recently. Favourite fish is probably Orcas - they’re just really cool! @Nucleose @AnnaWintery @looloopaa also do really neat people!