画質 高画質

Hi im Mokcie im a 14 year old digital artist & game developer , i have many intresting stories and concepts

Here is some of my art

I think i deserve a follow 💜

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Hey thanks for the art share! My name is Zack, I'm an illustrator and software developer that likes to draw memes, muscles, and fan art!

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Developer Insight 4, focusing on Xiao's Background - Part 3

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The Combatribes the Arcade game

Now on

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This a 1990 beat 'em-up by the developers of  & Double Dragon

Centers on 3 vigilantes who must fight street gangs in futuristic New York City

2 player on Evercade VS home console!! 🕹️👾🎩

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Will, Wallace, Pavlina.
All by DeveloperShelly

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Hola!!! Te puedo colaborar en el campo del diseño, si te interesa revisa DM y te puede ayudar como developer!!

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Artist Alley Spotlight on...

Tell us about yourself: I'm an artist and an indie game developer.

Website: https://t.co/Wh8buaQexA
Instagram: https://t.co/KDIAzWnTrH

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Hello there :D
Im Mokcie im a 14 year old digital artist & future video game developer , i really like to draw my oc's they are very cute , i have a late 60's aestetic

I think im worth your time

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Help hi this thread is so wholesome??!

Hi I'm Kori! I enjoy doing art and plan to do lots of projects one day as a Vtuber game developer!

I do animation coms too hihi,, June waitlist open!

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3rd Party Developers/Black Widow Games/They Hunger Lost Souls (Cancelled)/Previews/Web/firingsquad.com/2006-10-27/02.jpg
Found in folder: https://t.co/QqiA3YRBoa

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Well, this is a new one. Time for a shameless plug of my talk "False Assumptions Developers Make About Gender (and their sometimes hilarious results)" https://t.co/rxoc0UWWx2 https://t.co/xkfNFbMXwz

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I'm more of an artist than a developer and I've been using tools where coding isn't necessary, so I've put more effort in the enemy designs, especially the bosses.

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TOP 30 FAVORITE INDIE GAMES



Game: Way of the Passive Fist

Developer:


Year: 2018
Genre(s): Beat'em Up

A fresh, clever twist on the beat'em up genre replacing
button-mashing gameplay with parrying, countering, dodging mechanics with a focus on accessibility

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