🟣Ever wondered what a directional blur with varied direction based on noise looks like? No? Well. Now you know anyway. (Just a little experiment cuz I DID wonder.)

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Today's experiments with lines and contours are producing some interesting shapes.

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Some WIP stills from a shader inspired by turbulent water.

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FRAG || DEFRAG soon on ...

if all goes well, drop on saturday. More information in the coming days ...

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What I feel like on Mondays?
All over the place and very very angry!
https://t.co/PFvgMBFRzt

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Happy to have set the release date of "Unrolled" on Minting opens 7/27 @ 13:00 CST! DA 8 -> 4 -> 2 -> 1 128 ed

https://t.co/CseZOLC2eh

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GM!

Effortless Action (R Code)

This code sketch uses a wave function that evolves from top to bottom.

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.........................
Same City,
Different Views
.........................

:: Auctions :: 11 $STX Reserve ::

https://t.co/tpPyxp2M1X
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Another softened the outlines and added variations to the masking algorithm, looks way better

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New idea: vary the number of possible angles of travel based on particle position (on left: y distance from center, on right: x position).

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.........................
I Couldn't Stop It
Being Intimate
Unless I Hid My Face
.........................

:: Auctions :: 31.4 $STX Reserve ::

https://t.co/C09mVGxMyT
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724/800

Title: It was on a roll.
14 by 10 inches, 2022
Generated with Python, plotted with Axidraw

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Thrown Out the Window (R Code)

This code sketch uses a flow field to create rectangles connected by visible and invisible waves.

Wave functions controls size, line width, & transparency.

A cliff structure with waves that undulate and fade.

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723/800

Title: It'll just make you small...
14 by 10 inches, 2022
Generated with Python, plotted with Axidraw

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