playing around with art styles have my octiling spacey

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Multilingual versions ^^

(thanks to the online translator for the Spanish one lol, sorry if there are any mistakes ><)

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Sleeping lala & Cabin lalafell a cute commission to Pattilinger, thank you so much! COMMISSION OPEN ^0^/)

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Problems of being multilinggual

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for instance, here's the exact same vine-shape but with auto-tiling

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morphing. Kite -> hexagon ->kite

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A rhombic tiling iside a regular hexacontagon.

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WIP: Tiled version of a tiling texture I'm doing for class. Re-working the idea behind an older one. This is tiled 4 times.

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shown in the Poincaré disk model. Cantellated {3,∞}.

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Concepts de Tiltiling para cliente

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shown in stereographic projection. Cantellated {3,3}.

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Finished tiling out the main map! Will still change it later. Just laid out something so I can start coding. It's a fairly small map as the game is set in a single place/area.




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I spent ages trying to come up with a header for my twitter! Here all are all my attempts. The first two tile very oddly, the third came out fine, and the fourth I gave up on a tiling pattern and just did an illustration.

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If you ignore the unauthorized reproduction site, I promise to publish a new manga work in multilingual.

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The final print will have smaller planets / be more spaced out. I haven't tried making fabric or tiling fabric that much, I'm having fun trying something new.

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shown in the upper half plane model. Regular {4,5}.

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Always super satisfying when you first draw your new tileset with auto-tiling

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shown in the Joukowsky projection. Regular {10,3}.

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