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drew another cute informational image for fun. wrote up the instructions for how to use the debug world map tool!
"Don't squash bugs… free them!", the new Wilber & co. strip by our director, @AryeomHan, illustrating @GIMP_Official 2.10.12 release news.
A poetic 📜🌻approach to debugging 🦋, right?
https://t.co/ZWWoLxqaa2
Big progress on #ResidentEvil 3 Seamless HD Project!
We finally rendered our first HD mask texture! 👍
Which means that the whole process is now working for RE3 and we can safely generate our first full pack for debugging. 🥳
Stay stuned! 😉
#reshdp https://t.co/RIQyCuug4p
https://t.co/1vvAl0U1j9
Found a debug mode in Inuyasha: Feudal Combat. Contains several options. These mainly allow you to quickly select game modes. Some extra features include: sound tests, model viewers, camera modes, and special in game options. @CuttingRoomWiki
Edited together a picture of Uncle Chuck using bits and pieces of Sonic's official art. Doing his mustache and eyebrows was hard. 😅
#sonicthehedgehog #caydebugart
More comic edits now that the takeover is over. Bit bummed none of my questions went through, but it was fun to watch! #CaydebugArt #SonicTheHedgehog
So, I like to edit / redraw comic pages to have other characters in them... #CaydebugArt
New fan art! woop woop! Ayano Aishi from Yandere Simulator! Ive been obsessed with this game since the fist debug builds! you should play it too! anywho, more art incoming! A.A, Signing of!
https://t.co/RT0EV7pWTX
Found a debug mode in Kanon (PS2). This is present in 8 other PS2 games so far. It unlocks everything, displays debug info and opens a debug menu. @CuttingRoomWiki
I found debug menu in Infinity. https://t.co/ul8R0ayTus @CuttingRoomWiki
Just in time for Easter(?), it's Dragon Saber! Debug content abounds, plus some interesting unused text and hidden credits.
https://t.co/bEPohhLVcx
"rubber duck debugging" 🦆
(a day at the Silph. Co office)
I found debug menu in Robotron X. https://t.co/QAlxcyKjAX @CuttingRoomWiki
I've got my objects set up in game, and made a debug key which throws them into the air so I can test jumping around and grabbing them :)
Moving right along with the TAD games, here's Legionnaire. Actually quite a bit here, with enemy and difficulty debuggers and an income report screen you can get to without MAME codes. Plus, did someone say...barnyard animals?!
https://t.co/P4Vwaswd6V