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@CryptoFinally #Bonfire ... world first difi social media ... eco system built ... ICO launchpad , app ... core team vetarans in the field.... sleeping giant .... nuff said
New profile image inspired by the corruption of Dormir, the final boss of the Shadow of the Colossus video game.
I hope 🤞 you like it.
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#shadowofthecolossus #dormin #digitalart #teamico #ico #thelastguardian #playstation #sony #ilustracion #corr… https://t.co/GEuj9IlGAe
New profile image inspired by the corruption of Dormir, the final boss of the Shadow of the Colossus video game.
I hope 🤞 you like it.
.
.
.
#shadowofthecolossus #dormin #digitalart #teamico #ico #thelastguardian #playstation #sony #ilustracion #corr… https://t.co/GEuj9IlGAe
Scott Rogers' History of Video Games #SRHOVG
Ico (2001)
For decades, game developers wondered how to make a player cry or fall in love or even care about another character in the game. 1/ #retrogaming #videogames #playstation2 #videogame #gameindustry
@IZURU_OkibunJ そうですよね!あくまでも「異世界物」ですからICOやワンダ、人喰い大鷲のトリコのようなアジアともヨーロッパとも言えないような作品を作った方がいいですよね。
if you have money to burn and enjoy cat please support or share the good work of neco-ico please nya
below are some good examples of their work https://t.co/kKvThxq3Tf
Yesterday's art attack for @TrashManCharlie of his lalafell Icoco Ico building a cute little bouquet. Tried some funky perspective stuff here, not sure if it worked but hey, worth the shot.
5 games favoritos, 5 personas para etiquetar.
Súper Metroid
Yume Nikki
Gta San Andres
Li Eat (Saga)
ICO
@Sr_SiempeSolo @Kibi_Tiquili @SumiReborn etc xdd https://t.co/aRBOEC3ADH
I designed my boy rabbit many years ago with a pompadour because he was based on my character Ico. But I also assumed that no pompadours would be readily available for boy rabbits because then they'd be too strong and came up with this 80s anime nonsense instead
I found some .ico folder images that I'm happy with and I had to edit them a bit to get them the way I wanted, but I dunno why Windows doesn't have this kind of folder highlighting option by default...