画質 高画質

There is the example of how to variate vertex color. I also can make the shadow according to 3d model. The texture is the same on both bushes also as a material.

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If you'd like to see how I put this little cutscene together the first of a two part series is now available, see QT below for link. https://t.co/5cDFq9oIo3

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This is a friendly reminder that this will be the last week to download our special demo on Xbox! Afterwards it will no longer be available!

Download it now: https://t.co/DJAdMKt8P7

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Here's a quick test of the SplineMesh asset from the Unity Assetstore. I really like how easy it is to generate complex shapes and it will for sure help us design some interesting plants and caves 😎

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