I've been waiting for the fan translation of this game for so long, i could NEVER have expected to get an official translation or any sort of re-release.
thank you so very much mr kimura (and lovedelic) :)

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I don't really agree. The PSX-era titles have a very different feel from the SNES-era titles (not as much in X4, but still noticeably different). It's all in the proportions.

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6th! naomi requests that i draw: lain! (from serial experiments lain of course) (mara's note: i have never seen lain, but i did read the lain psx script translated, i remember the scene w the special psychiatrist n thought it was cool, so this is psx lain canonically)

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THE DAILY PLAYSTATION: A magic stone kickstarts a trip around the world to find the secrets of an ancient civilization - ​GRANDIA

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Day 6, a demonic canvas, a sturdy wooden plank, and a stake. Who knows what these'll be used for.
I'm hoping to add plenty of detail to the creature, I need to work on some textures, these free stock ones only go so far.

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Day 4 is more of a preview, today wasn't a very good day for me so I feel mentally burned out.
At least I have something I can work on before the weekend, alongside other ideas that can hopefully come to fruition.

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Just one model for Day 3.
I'd like to replace the cage on its torso for something animated like flames or heat burning inside as if it were breathing, but perhaps that's a little advanced for me at the moment. Hopefully I can learn more soon.

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Nips Catching Innit the Butterfly Girl from Spin Jam (If you guys think she's the Fairy)







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Today's fanart inspired by the original poster from Tekken 2
(with slightly different poses)
2 art Williams kazama# julia chan school art

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SEL PSX Guide
Pages: 2 & 3

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SEL PSX Guide - Cover

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Curious, have you ever played Psychic Force 2012 for the PSX/Dreamcast? I *feel* like it's something you've mentioned, but if not something I think that might interest you for the anime aesthetic and style of it. Seems like it would be up your alley.

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Pocket Fighter (PSX)

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Hi. I'm Zombidev and this is Dead Heat; A Gothic Noir Adventure Game inspired by Fear Effect & Blade Runner. Currently working on making a better demo for the project in UE4.

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I remember here in Mexico back in the 90´s one of the reasons the PSX became so popular among kids was because it had Dragon Ball related games.

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I'd say a remaster.

Just put the PSP remakes of P1/IS/EP, but with HQ art, cutscenes, option to switch to PSX OSTs and restored content (correct difficulty, Quest Maker & Anna's smoking scene for IS PSP)

Also, keep Soejima out of P1, P2 IS and P2 EP. Let Doi do the artwork

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What the fuck did he do to Tatsuya's hair? It looked natural in the PSX version [left] but in the remake, it looks like a wig [right]

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Carlos' Classic Hair in RE3Make makes him look less like the PSX version and more like Kevin Sorbo

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got a color sketch sheet of some PSX-era Lara Croft up as a new PatreonStationXclusive

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My favorite RPG on and that's I liked the combat system were the enemies would disappear after combat, I prefer that so much more than the random battles.

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