画質 高画質

as for me im not much of an artist and i barley make art but i’ve developed a style during the past year and hopefully if i get less lazy i’ll draw some more.

i draw a lot of miku

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yeah, I'm still working on that Mad Rat Dead FNF stuff, cause its been developed on the kade engine, we're pretty much allowing the only guy who knows how to program to get everything together to take as long as he wants lol....

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"D-don't get near me you lowly demons!"

Late birthday art for Luke. Thinking back to how Luke was like in early chapters and how his relationship and opinions on demons developed. Baby boy has come so far 🥺

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24 years ago today, Street Fighter EX Plus α was originally released on the PS1 at JP. It was developed by Arika and published by Capcom.

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19 years ago today, Gundam Battle Assault 2 was originally released on the PS1 at NA. It was developed by Bandai/Natsume and published by Bandai.

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Hoo boy, where do I begin? Well, Joy here's one of my favorites. She's an absolute disaster lesbian who likes punching things and setting things on fire. I've developed her and her fam a lot over the years, so I can go on a hell of a tangent if you're interested.

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July 16, 1996: Star Wars: The Phantom Menace: A podracer idea by Terryl Whitlatch, named “Long Head” was developed and later became Ratts Tyerell, who came to an unfortunate end in the Laguna Caves during the Boonta Eve Classic podrace.

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Ecstatica (1994)

Developed by Andrew Spencer Studios.

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【VOCALOID4】The vocal synth of the hour is Mirai Komachi.
Developed by Bandai Namco Studio, Inc., Mirai Komachi represents a futuristic idol who aims to bring happiness to people around the world.

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Juke from the Yume Nikki fangame REM developed by , she's super cute!

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【MACNE SERIES】The vocal synth of the hour is Macne Nana.
Designed to be a Miku-inspired ‘sound princess’ for Garageband, Macne Nana was the first Macne developed. She is 14-15 years and cheerful though a bit stupid. Nana has a VOCALOID voicebank and can be ported to UTAU.

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Stretch Panic / Hippa Linda (2001)

Developed by Treasure.

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Fiendish Freddy's Big Top O'Fun (1990)

Developed by Gray Matter.

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Here’s the explanation for why Shadow can age.
His daughter developed a genetic blood disorder related to her alien half. So he donated a ton of the chaos energy in his body to help treat her 😭💜

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Orange Island designed & developed by Ted Sterchi with charming 8-bit graphics,audio, & gameplay authentic to the Open-world side-scrolling exploration with towns, inns, & shops.Additional side-quests to be found & completed. Diverse characters & themes. perhaps?🎩

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2019 to 2028 -- the golden years of family farming.
As UN declared 2019 to 2028 as the UN Decade of Family Farming, the Philippines has developed its own national action plan known as the Philippine Action Plan for Family Farming or PAP4FF.

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Dros are smart little creatures and have developed their very own language within the Machine. Check out the very unique and peculiar Dros signs and font! 🖌️

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29 years ago today, Street Fighter II: The World Warrior was released on the SNES at NA. It was developed and published by Capcom.

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11 years ago today, Battle Fantasia was released on PSN at JPN. It was both developed and published by Arc System Works.

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Yo...play this game! ...Iru! was developed by the same team of Crisis beat & Lucifer Ring on PS1 and this shocked me aswell that the main programmer of this game Munekazu Matsuyoshi also involved with Return to PoPoLoCrois on 3DS as the Director.
https://t.co/OgtUC6tmFt

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