So I finished working on the character today on stream in Zbrush - now its off to Blender to retopo and rig :)

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Lil Update for this Fem Spyro

I think the sculpting is done. Retopology is next then UV and Texturing and I throw in some rigging and Rendering

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Thanks again to all of you who came out! Made good progress on the retopo. Still not quite done yet, so it'll be back to pushing blue squares tomorrow 😤

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This is how all of my models start. I grab a basemesh and start pushing and pulling it around in sculpt mode until it matches the concept. This took about 2 hours and now I'll do retopology to clean it up

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ROBOHEAD - LEO | Retopology-work in progress.
🥶

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I just finished To retopo an UV this model that I am working on during my free time! Based on a concept art from

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Retopology at its finest XD I will post a better version once I have fully done retopology

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Was originally gonna vertex paint it but blender's vertex painting tool chugs with high poly models and I didn't feel like unwrapping the sculpt or doing a retopo right now so I just threw some lights on it and called it good (for now.)

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Stylized Axe Concept of Capsella Lights of Lucern

I used the 2D concept of the ax that I created for the game Capsella Lights of Lucern where I'm working to train and to give more subsidies to the concept.

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Yo guys, here's anotha update, this is going to be so damn annoying to retopo, especially the head, send prayers for sanity : (

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UGC Concept

hope you guys love this blender creation! (I hate retopology)

verts: 1,191
tris: 1,886

likes and retweets are appreciated PLEASE!!! I beg you! ;_; pls

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Workin on Driftkick's model for portfolio. Started him in 2016 when I did a game art course. Had to retopo a lot of the old work since I did it before I knew how to model good. Now I'm polypainting his UV (maya won't unwrap UV's properly but what's new TuT;)
WIP & Refs:

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Retopo has not been kind to this guys teeth

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Inspired by Final Fantasy XIV style, here is the final highpoly model of my last personal 3D work! Now I'm busy with some commisions so she have to wait to the retopology! I hope you like it 🥰

Concept Artist: Jang Minho

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yha boy allmost done blockin the first retopo! got allot left im also for sure remaking this tail....looked good at the start fuzzy but the more i look at it the more im like...nha...this bad...xD

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just realize that I forgot to post yesterday, sorry about that one. just adding the finishing touches to it before the retopology :D

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Bigger. Rounder. Firmer. More Mecha Milk capacity.

I spent my evening doing some much needed retopo on these sweater puppies. My Massive Mecha Milkers.

the results speak for themselves, no?

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retopology is so inefficient but god does it look good

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I can say that his armor is finished (expect details).
Now all that is left is low-poly retopology of his body... help 😂
I will continue tommorow


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