has multiple areas (2/3 complete!), multiple bosses (8/12 complete!) and multiple enemies (6/9 complete!).

Get stuck in the action whilst it's still cheap. You can buy it here:
https://t.co/H4oyGgTeFj

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- Scout (fast, small, able to research the space) on the charger
- A few of the drone

Thanks for an art to Ludmila

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If you take an alternate path in Level 2, you'll end up in 's Secret Level. She worked hard to bring this level to life from whiteboxing to lighting.
🌻🍄🌱💎

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Week 2 of the Level Design for Game - Really enjoyed this week's assignment!

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Some nice artworks made by using He said it took only 15 minutes to make each one. They are so lovely!

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I know this isn't the intended use of this website but...making quick combat blockouts with it is really simple 🤔

https://t.co/TlyT7JWCTN

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The Witch (1626) by Jan van de Velde.

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Last Man Standing Wins, series of 5 custom maps for by

here the last release (S2E5)
https://t.co/7gLxZ2Fwgn



Joli travail !! 👌

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Another Quake Mapping Jam taking place over on the Quake Mapping Discord. Runs from 07/22/2020 to 08/02/2020. Join up and GO MAP! https://t.co/21Lf9hJ4G2

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Very Beginnings of a Halo Forge CTF map. Thinking winter-y assault on the Control Room vibe with a central bridge over a chasm, lower route and bridge vehicle accessible, lot's of tunnels.

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Thought I would share that I have contributed Much respect and condolences to game devs who have worked 10+ years and not much shipped in that time!

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Today I'm working on the interior of the camper van.

It will be an integral part of the game so I dedicated some time to it.

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Another screenshot from the master project I worked on.
(rabbit & pig soldiers made by https://t.co/5rI438gFsd)

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🎉 Happy Birthday to one pink assassin! It’s been about four years now that you’ve been created, and look how far you’ve come! He’ll probably celebrate by buying Sasha takeout. That’s Mishka-core. Wish him a happy birthday! 🍰🎉

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I tend to have ambitious ideas for projects, but this one is... BIG. After over-scaling a map for a level, why not make it a map for several levels- for different genres. Ideas: The Division, Watch Dogs, The Last of Us, some sort of racer

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A few stills from a volcano based environment that I'm working on. Lots of steam, acid pools and lava! Loving Unity!

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I'm certainly proud and extremely grateful to have contributed to. Spanning various roles across the titles from Level Design, Modes Design, Sustain Design and more!

Splitgate: Arena Warfare
Halo 5: Guardians
Halo Infinite
Diabotical

https://t.co/MAIcRaJyvf

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Today i committed myself to the final style of the game. I will stick with this and only allow myself to review it when i go into beta phase.



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