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GN, currently developing a new collection, with many editions coming up, Hope you guys will like the new monkseels
Revisting some old fan gems and realizing that I really love developing characters in layers. Exploring body shapes and how their outfits fit is really fun. This is Obsidian, and they are basically an embodiment of sadism. #sketch #characterdesign #su #stevenuniverse #fangem
originally, Quinny was the one meant to be the third gal, but due to reasons, I really do prefer her to be Merry's own companionship and one of her very own creations and prefer developing her further! (since creating robotic characters ain't exactly my forté)
@retronator hell yeah i do, and art sometimes too. i can see enough of your own flair in the clouds (especially colour wise) which is where we are learning and developing our own ways of interpreting stuff. i just try to give credit where its due, especially when it comes to studying art
Thank you for 1,000 members fam❤️❤️❤️
I love this space, thank you for everything every day.
I will keep developing this tool to improve and get better for every amazing artist and collector❤️
https://t.co/AfWfAcm5GB
@stwawby My Character is named Jauna.
She is one of 3 Main characters for a story I'm developing.
The artists I've commissioned for these are @/Vaporberry and @/DoodleDox.
(p.s you can ignore the second characters in the split profile image. That is another character)
It’s #NationalBirdDay !!!
I love learning more about our fine feathered friends. 🐤🦉❤️ and definitely consider myself a developing bird nerd… or avian aficionado if you will.
The Brothers War concept art - I was tasked with developing several character portraits early on. Here was the initial version of Ashnod :)
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Ashnod
Magic: The Gathering
© Wizards of the Coast 2022
AD: Taylor Ingvarsson
@sendr0ck @AnnyMauss «Seeking Light» on SR
https://t.co/IuPf32wlAj
In my opinion, an important thing in developing your own art is self-knowledge. It allows you to sharpen the depth of the idea and what you're trying to say with the painting.
@Limbouniverse @ilham_nft @joegudwinscap @EnoteTimur
I've shown these before but now I feel like developing them more.
It’s been a ton of fun developing and playing with this visual style, and getting more into the world of color over the past year or so. Here’s so more opportunities and energy to do more art this year 💕
Big news!💜 Today we are launching our k0-fi page for those who would like to support our journey developing #LostinLimbo's demo! ✨
✦ https://t.co/vVJhk3joCQ ✦
#indiedev | #visualnovel | #otome
Still playing around with new brushes + features in #CLIPSTUDIOPAINT : I’m super surprised at how my art style is developing, and I can’t wait to experiment with more shading techniques!
#wipart #Vtuber #digitalart
@FuckingHedo Aardvarks of East Africa have adapted to tackle arboreal termite mounds, developing kangaroo like back legs for jumping through the trees, and prehensile tails.
Happy birthday to Type-Moon member Tsukuri Monoji on January 3!
He is mostly known for being the director of Mahoyo and credited for developing it into a high-quality production. He was also involved with the scripts of F/SN and F/HA such as F/HA's Saber vs Archer.