画質 高画質

I had about 30 minutes before bed and after studying. Finally dived into learning animations. My main goal wasn't anything good, but learning how to utilize layers and build myself an active workflow. 

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I realized that my clouds look very flat. So I did some tweaking on the workflow. Looks better already, I think 🥲

https://t.co/pQwTIcO3Bd

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For those who want to learn workflow, our fellow crewmate share his thought on a blog with a free model to download. A well-made blog that you should read!

https://t.co/o8fLPKmSao

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In between other projects, I was teaching a buddy to model and created a 3d Pumpkinmon to demonstrate some of my workflow. I don't remember much about digimon, but this guy always stood out because of my love of halloween.

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grind is paying off.
First is last month, second is mid 2021
Learnt a lot of things, I could post some references on my workflows if people want to see them.

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The break doodle developed a mindset of its own and took over my workflow 😨

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This one I was trying to mimic another artist's workflow. Did not work for me at all, I ended up ditching the idea very quickly

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greyscale to color! it's a different workflow but fun to experiment with.

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A quick workflow progress showcase, I use a Daz model and modeled a rough costume, then used it as guide for the final painting

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I imagined it might help and artists workflow a bit! Just getting shapes and such down since it still can't rly compare to a true art piece (last pic I drew by hand)

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Okay, folks! New experiment. Been using Stable Diffusion and a silly workflow of my own to generate and gradually improve an image of a big tiddy goth gf.

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I started using Krita (for now) because of what happened with Clip Studio. For the first test I drew one of the cuties from

So far so good, I could re-create some of the brushes I use and the workflow is pretty much the same. Gotta get used tho

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Hey there! I'm Anemone and I mostly do fanart digital paintings.

A fun fact about my process? I've been using Marc Brunet's workflow for a bit.

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