画質 高画質

Happy new year.

I'm Mark, a freelance concept artist and illustrator.

Looking for more freelance fantasy or science fiction work, particularly architecture and environments.

https://t.co/JHhiMk4QjV
mark.com

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I think what I like about this painting the most is the architecture of the Ivy Plant. It's balanced so beautifully. The pan is slightly William Scott. Plants in pans, old trays and paint buckets are just what you would find in an art school or a Fatsia Japonica.

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Circus Building
Moscow, Russia. 1955
Architect: Ivan Leonidov

https://t.co/MQVUSpF2Ol

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Day 4 symmetrical madness continues ! Buildings , architecture elements , street furniture everything and anyhh tv OMG is getting involved . Nothing can stop me LOL HAHA in all seriousness I am very passionate about geometric shapes that surround us.

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I think this year I will be getting back into symmetry and my very first editing experience of creating abstract , constructed visuals through architecture and various street furniture images.

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Alien Vendetta / Doom II / Vanilla / 2001-2002 / MAP01-MAP32 / by various authors

This megaWAD set a new standard for vanilla architecture, detailing, and difficulty. Its Hell Revealed roots juxtapose punchy, large-scale layouts with enormous, fascinating adventures.

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Second game I played was This one was strange, because I was reading Jeff Wandermeer's Southern Reach trilogy when I was playing and it made the game way more involving and disturbing. And, brutalist architecture. The Brasiliense in me cheered that very much.

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Colorful 3D designs inspired by architecture, nature and everyday life. Hear what motivated to start his own brand and see more of his recent work: https://t.co/DwfHt2Bckp

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this year about communications
with people, with art, self-awareness in it, a difficult period with architecture and a new breath

restarted acc on twitter inexplicably but okay! thank you all for your feedback!

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