//=time() ?>
See early beginnings of ideas that eventually went into Gremlin's Super Cars. These are early concepts on the C64 produced by artist Andrew Morris for a game called Speed Sprinter, which GTW once recovered from Andrew's art disks.
Learn more at: https://t.co/mXhMXVAlB3
Presenting the skilled #pixelartist Carrion @CrrnPixels 🇵🇱 amazing #C64 #illustrations in #pixelart ⭐️ We're proud to feature your art in #themastersofpixelart vol 2 ❤️ Info and order links >> https://t.co/PTsHZ8KH7w & release video https://t.co/G6LYkYvdEb 🌍 worldwide shipping
My Favourite C64 Software Houses No.37
Martech
Okay, Sam Fox Strip Poker wasn’t a classic but Martech did release some great C64 games. Crazy Comets, Mega Apocalypse & Uchi Mata were ace & I liked Zoids too (TBH I didn’t really know what was going on but the music was amazing!)
@LULU6kat I became a huge fan especially of the Space Hulk universe. The last video game Space Hulk Tactics was amazing but @CyanideStudio screwed it. 5 month after release they shut down the mp-servers 🤬 without leaving any explanation.
I know you luv C64. The good old Brotkasten ;)
My Favourite C64 Software Houses No.40
The Edge
Mostly associated with the Spectrum, The Edge directly ported a few Speccy games to the 64, including the excellent Fairlight & Bobby Bearing. Other highlights include Inside Outing, Wizardry and the shoot ‘em up R.I.S.K.
@JazRignall World Class Leaderboard really did feel like the ultimate evolution of the series (16bit and arcade ports aside.) From a basic grass/water flat landscape these were now real golf courses in the wee C64.
Never played Strike. But we were to get 10th Frame later anyway. 😄
@PaulieHughes @stevewetherill Cheers Paulie! 😊
I also spent some time working on that scan you had too!👍
It's very blue! 🥶
"In space nobody can hear you freeze your nuts off!"
#Sidewize #ZXSpectrum #Commodore64 #C64 #Retrogaming #retrogames #nostalgia #Odin #Artwork #1980s #80s #GameArt #Art #Firebird
Doodling spacemen and monsters in spaceships! 🖍️
As requested by the lovely Mr @stevewetherill who did the code and music for the game! 👨💻🎶👍
'SIDEWIZE' by Odin/Firebird Software (1987) 🚀💥👽
#Sidewize #ZXSpectrum #Commodore64 #C64 #Odin #Retrogaming #GameArt #Artwork #Art
Round the Bend (In-browser/ C64/ZX Spectrum, Impulze/Wisemen Productions, 1991) https://t.co/0NcrZMBVF1
C64 controls: after the cracktro/trainer, numpad 84620. Press up at pages to enter them - but each only accepts a certain character.
Watch the show: https://t.co/7viraNWGyD
@ZXadventurer Dr Strange was only in the graphics for the US versions of the Hulk for some reason. Below is the extracted graphics from the Atari, C64 and PC versions:
My Favourite C64 Software Houses No.45
Codemasters
Launched in 1986, Codemasters quickly earned a reputation for high-quality, well-presented budget games. Their best C64 releases include BMX Simulator, Slicks & the highly amusing Rockstar ate my Hamster.
My Favourite C64 Software Houses No.47
Quicksilva
Established in 1979, Quicksilva were one of the UK’s first software houses. Their best C64 titles include the quirky Booga-Boo (The Flea), the charming Rupert games, Tony Crowther's Black Thunder & the C64 conversion of Pac-Land
@DCharlieUK1 @ausretrogamer I didn't know Leviathan made it to the arcades.
I only knew it from the C64. It's a pretty game. If only they'd stuck with the same control system as Zaxxon, it would have been excellent fun. But making the ship turn makes it impossible to manoeuvre and shoot simultaneously. 😐
Today we release our Commodore 64 fan remake of the classic Atari Empire Strikes Back, with #pixelart by yours truly! Code by @ScubaChris72, ASCII art and music by @Rotteroy Hope you like it :) #MayThe4thBeWithYou #retrogames #C64
Download it for FREE: https://t.co/s8A248pk1A
Happy Star Wars Day C64 fans!
#C64 #MayThe4thBeWithYou #StarWarsDay #MayTheFourth
@ausretrogamer My mind went back to a game I played on the C64. A Mastertronic published game simply called "Ninja."
Not only did the gameplay seem quite similar, but the level layout seemed much the same. And wouldn't you know it, it's written by the same software team: "Sculptured Software".