画質 高画質

We've tried to make our environment feel very alive 🌺

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This is Mooka and some of his basic movement animations 😁

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Spacebar => random iteration of selected objects.

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Nighttime in Badgetown! SPOOKY! From

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Progress update STARDATE 09112016 Chunk generation has been achieved!

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Stats are a thing, and classes will soon be too.

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Trees? Why do you call them an obstacle? - A sapper's day in life

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Here's finally a good quality video of the 5 rooms done so far for my game prototype "The Way Back"!

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Weasels can now push each other around and get in each other's way! 😁

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