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Fully procedural ground material: Frozen Ground, by Harry "deBug" Emelianov - https://t.co/u2K1nhmfMV
Created with #SubstanceDesigner, rendered with #UE4
#vfx #gameart
デバッグ神社の3Dデータ、こちらからだと改変もしやすいかな?3D CADのページです。自由に使って下さい。↓
Debug Jinjya デバッグジンジャ
https://t.co/oAhGDg31HZ
Spent the whole day (7hrs) at work debugging:
>The data is wrong
>This doesn’t make sense
>Why...
>I have not clue
>Wait
>Uh nvm...
>My life is miserable(╯°□°)╯︵ ┻━┻)
>Oh wait
>That’s why!!
>Wow, such a tricky bug
>It has been a GREAT day!
>Walked home like👇
#dontgiveup
A comic I made about #Programming #Meetup by #GameBakery ! The topic of the talk was #codeiteration. #programming #webcomics #comics #comicstrip #zulfugart #gamedev #code #comicstrip #2dart #bugs #codebugs #meetup
【告知】前作の『Debug-ノートパソコンの使い方-』の韓国版が第一話のみ無料公開中!ぜひ韓国人の方にも読んで頂けると嬉しいです♪
https://t.co/dR40X47lFD
When you upload the unobfuscated debug versions of NSA malware to an antivirus company run by a KGB agent.
LEORA AUDIO SAMPLE!
Also, keep in mind it is a pre-alpha with close to no debug at all.
https://t.co/CY1wmrZqgz
My Human/Anthro couple, Kasiim (left) & Debug (right) enjoying their time together <3
Our #CrossCode #gamedev stream concluded with debugging, menu design + RANK S SLAUGHTER https://t.co/RZMR633BIW