Nice cards! Here are my pixelated Hanafuda 14x18px for

5 8

キャラがぴょこぴょこはねるようになって圧倒的にかわいくなりましたぞ……

8 21

using a rnd generator to find the best of the 863040 nonrepeating 4 color combos.

29 172

Bouncing spheres + checkboard Ray Tracing

🎬 Take 2 - 274bytes w. reflection this time

Source in reply ;)

43 210

small animation test

6 29

Cute polar bear watching Northern lights in 280 bytes🌌🐻

Source code in next tweet...

30 177



p={0,1,5,13,6,7}b=64s=sin c=cos camera(-b,-b)b=b*.7::_::q=t()cls(0)for u=0,.5,.001 do v=u*b^3r=q*.1x=b*s(u)*c(v)y=b*s(u)*s(v)z=b*c(u)i=c(r)*x-y*s(r)j=s(r)*x+y*c(r)pset(i,z+7*s(.4*q),p[flr((j/b+1)*2.5+1.5)])end flip()goto _

35 198

NIGHT TRAIN
A quick

x=0::_::cls(13)srand()for i=0,44 do
z=64+3*sin(i/45)y=z+cos(i/2)*(9+z*z%61)x-=3
?"ˇ",x,rnd(128),6
u=x+2*sin(x/31)
for j=-9,rnd(4)+7 do line(u,y-9,x+j,y+4+i%9,1+flr(y%2)*5)end
?"=",x,z,1
if(sin(x/84)>.8)print("😐",x,z-2)
x%=134end
flip()goto _

213 1074

Made a cheap commission for my friend so I could get the
(https://t.co/Lr0CEc9z7C)

2 4



::_::cls()for i=1,5 do
l=max(i-4)
circfill(64,74-i+l*2,40-i-l,5+i%3)
end
for i=0,11 do
a=i/12
u=cos(a)
v=sin(a)
line(64+u*30,71+v*30,64+u*33,71+v*33,0)
end
for j=0,1 do
for i=0,1 do
a=-t()/(1+59*i)
r=26-i*10
line(64,71-j,64+cos(a)*r,71-j+sin(a)*r,5+j)
end
end
flip()goto _

14 122

radar tracking a slightly unrealistic number of torpedo. slightly.

2 18

めっちゃ粗いけど、これはこれで味がある。

34 145

Some characters made for my next project (Beyond Ceres remake)

Turns out that that sometimes you have to shrink your sprites, not just your code :)

26 112

Iterations of a pico-8 iteration of a coop sub sim game idea I revisit ever so often. Wonder if its that time of the year again.

13 55