Id say the 70s Ashita no Joe Fights had alot more impact and stylization, but the 80s animation still has great "OH SHIT MOMENTS" and cool stills at certain points.

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ty for feedback! im going to make a more stylized guide as well. in terms of doing more stylized heads, flat heads can still show "brain space" like in clone high.

exceptions to this are done because the stylization is pushed to extremes, and not just one aspect

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I was playing around with my architecture stylization and came up with this aggressive castle 🏰🦇

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Doodles of some gals cause I’m trying to mess around with facial stylization

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// KHONJIN HOUSE
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HEHE EDIT SKILLS TO MAKE A SHELBY STYLIZATION SPRITE EDIT FOR SEROTONIN GO BRBRBRBBBRBRBRRRRR <:]

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that's kind of an impossible bar to reach but still fun to aim for. i like where classical academic tradition meets impressionism, feels like a sweet spot of realism and stylization.

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exploring a more ornate look for him, also thinking about a different approach to painterly stylization for games, looking at too much alberto mielgo. for Rhythmâ

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Attempting stylization.. whatever that is

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A TEASER for what probably is my next

it's stylization was made after an iconic post-impressionist painter.

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I immediately fell in love with this OC and all of the intricacies that I poured into his robot and mechanical hand. This piece allowed me to experiment with some new stylization.

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I have the impression that my OC is hard to draw. Let it be known that I appreciate any stylization!
Especially bein butchered through exprimentation and fun

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А тот кто сегодня порисовал, тот молодец ⚔️🖤🎨

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I've been trying new things with my art for a while now but I realised that testing new stuff doesn't automatically mean my art will improve or my style will get polished.
I've learned much, but it's not all there in my usual stylization, not just yet.
I wanna do more!

0 1

Zelda week day 3: Majora’s Mask! The colors and stylization really inspire my work.

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Pracitcing different stylization. Not super happy with either of them, but it's all a learning process I suppose.

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Heyy, Luna!

What makes my art mine... I personally feel like it’s just the distinct way I draw features like eyes, noses, hands, hair, scales... I like a lot of different kinds of art, so I want to find my middle ground between simplified and detailed stylization.

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What I love in animation is not just fluidity, but also detailing and a distinct style and look that makes you go "That's 'their' work" from just seeing a random screenshot.
Stylization is key when making an animation, as each studio is remembered by thir own style!
I love that! https://t.co/TweR6HKano

1 1

So I’ve recently noticed that I tend to visualize different looking faces in a similar matter. I tried to put something together that kind off shows how I compartmentalize the shapes. Kind of a mixture of anatomy and stylization, imo. What do you guys think?

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What better way to practice stylization than by drawing streamers, love your content ✌️

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