//=time() ?>
脅すようなタイトルですがこの演出表現はアウト
この表現方法を意図的に行うのはユーザーの体調を壊す恐れがあります。
▼ゲームUI演出
絶対にやってはいけない演出表現
https://t.co/VuM55BqZgD
**캐릭터 별 보유 표정 수 및 종류는 차이가 있습니다.
이하 이미지는 개발중의 예시 이미지.
10월 말 업데이트를 목표로 개발중이며,
개발중 화면이므로 추후 UI등이 변경될 수 있습니다.
앞으로도 라스트오리진에 많은 사랑 부탁드립니다.
(2,끝)
#LastOrigin
#라스트오리진
#ラストオリジン
Wake up to a new morning, ready for anti-piracy and game dev work.
Game is coming along so smoothly, special thanks to programmers @TIBBIE501, @discordia3052, @TheStolken and Pfeiffer.
Some serious movement on Combat UI and combat mechanics have me as smug as a Bub! @Ubrali
@Procreate Hey Procreate, I work as UI engineer as well as a freelance illustrator. Here are some work I’ve done using #Procreate #PortfolioDay
Kodansha Comics New Digital-first Manga Release for 10/13:
Practice Makes Perfect, Volume 1
By Ui Hanamiya
🚨 Series Debut!🚨
https://t.co/7jjTBEbygx
Decided to remake my very first drawing I ever posted to this account: UI GT Goku.
Really hope you guys like it!
#DBZ #DragonBallSuper #DragonBallZ #DBS #DragonBall #Goku
#PortfolioDay again? What’s up, I’m Mike I do illustration, concept art, and thumbnails! Love doingn characters and narrative! Done previous work in Graphic Design, UI, comics, and merchandise branding! Check me out on instagram @Mikes_NotSane and through https://t.co/zaRPywCyJk
Hey #PortfolioDay! 🌞 It's me, Tiff.
I'm a multidisciplinary designer and illustrator that's currently looking for UI/UX & visual design opportunities! Especially in games. ✌️
🦇 https://t.co/PcEFtdEQn3
💀 https://t.co/jJ6KcMso7V
🎃 https://t.co/ptPZJpdXwY
Oh, is it #PortfolioDay again?
Awesome!
Name's Pablo, and I make amazing 2D game assets: enviroments, UI, VFX...
Portfolio: https://t.co/i9gE03fFnl
For Commissions and hirings, contact me at pabsoher@hotmail.com
#PortfolioDay
Hi, I'm Marcelo, 2D Artist with knowledge in Illustration, Pixelart, UI and Character Animation! I'm looking for work as Illustrator for TCG, Cards games and Fanatsy games.
-Contact: mn@goncevatt.com
-PM
https://t.co/PFaoZPfywm
@amirvaxman_dgp I have a Java application I wrote that edits 2D geometry, vertices/edges/polygons, and recently added an equilateral tile option I call polytiles. Not much UI for new code, but I can do a lot with it pretty quick, like removing vertices/edges here.