Thx-->. I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

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hx-->. I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

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40 cooperative polygons all share two vertices.
N = number of sides
B = sides below shared vertices.

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Thx-->. I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

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Thx-->. I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

0 0

Thx-->. I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

0 0

You'd often see models with vertex coloring to further add detail, or add shading to untextured polygons to save on texture space. Hmmm... Vertex coloring seems to be super rare nowadays, though...

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I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

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"Polygons" by tsuaii https://t.co/mk0yCXlRyZ
Jonathan Hamilton氏のイラストレーション。

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NEW DESIGN! Only today. If you like polygons & fighting games look no further. https://t.co/Vg6WzWWICJ

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Thx-->- I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

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I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

0 1

16 FIFTH GRADERS CARRYING PARTY SUB!! Amazing.

From Episode 56 of The Polygon Show!! https://t.co/VMOTAzlqOA

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Thx-->. I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

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I invite you to view: "Magical square between 17-sided polygons (Gauss)". Artwork of Rivismo (© Ramón Rivas / Spain).

0 2

Today's thoughts about color theory turned into some weird mad scientist math and 3D geometry stuff, trying to visualize HSV in 3D polygons inside color cylinders... Also found out that blending only with color picker radius feels really nice to paint with, no pressure/opacity!

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3 months, 1.6 million polygons, and 500 Maya crashes later, it's finally done. The assignment was to take a picture and reconstruct it in Maya. I chose to reconstruct wlop's hongkong: https://t.co/ifyeOQPfjZ

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