画質 高画質

"Cops? In our street? But nothing ever happens here..."

Explore the suburbs of soon on &

Wishlist on
https://t.co/P1EsIcFcZ9
Follow us: https://t.co/yhwAP4kDRK

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This all the Scrap Riders are together planning something really interesting for the next months...

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Here's a look at a work-in-progress background from our next game. :) You can also see the whole process from early roughs to now here: https://t.co/WCwzSK1Da7

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Our precious Russian-speaking fans made it true! We'll have the Russian language in-game. Now some proofreading, testing and we're all set! Thank you, dear Translators!

➡️ https://t.co/JCwtuXSOUf

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"It can't rain all the time"

🌙 Wishlist today: https://t.co/3xbSHL0KMp

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here's some fun concepts for rowan! maybe you'll see one (or more) of them in game? :) !
art by:

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Forest of Liars

"Find extraordinary characters who can help you reach the center of a labyrinth in this adventure game that delivers a different experience every time you play."

By and

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Ara of the Wanderers

"Discover a beautiful world filled with lost secrets and oversized beasts in an immersive adventure about consequences and acceptance."

By

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progress report 5

started working on the spritesheet for Folx in the Hood, a city-building tycoon sim game where you are a city planner in charge of an abandoned lot and build a park and save the community!

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Doodling in pixel art again for 's game jam - working on a sequel to "Pocket Quest" from many game jams ago..!

Bootleg versions of everyone's favorite ghost and another large buddy ~

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Here´s a step by step version on how i approach characters, from a rough sketch, blocking colors, values, adding detail and then the final render :)

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Thought it'd be fun to share some behind the scenes progress for It's easier for me to work on pixelart portraits if I've made a little digital doodle of what I want first.
Here's a smug sprite of Ricky.

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working on this prototype again. its fun now. I need to add the next enemy, and figure out player specials.

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