画質 高画質

A little testing (major wip stage) for a spring game...a bit different from what I usually do!

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This is how the search for a good necromancer looks like. Sad, but we can't find him at the upwork - only at our brains >_>

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In case you missed the latest Steam update, here's what changed recently ➡️ https://t.co/4sjZnHEEc6

Feel free to leave your feedback in the comments! ✍️

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For this and I got a basic attack system working.

If you are interested in this tactics prototype, please also consider signing up to this maillist:
https://t.co/M9wmf2ds6O

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Coming soon to https://t.co/giQa3WsTwl You're invited to SPECTACLE, a new Point & Click Macventure-style follow up to INFESTED

Designed by me, programmed by and featuring music and sound by

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TNT: Revilution MAP24: Redrum. Apparently this map divided people.

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Workshops can be configured to produce specific tools, such as pickaxes, hammers, or knives.

These tools are then needed by specialized Pips to carry out their profession!

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Howdy, lots of screenshots this update since we're now moving on into a new area! Very desert-y, lots of cacti, skulls, and succulents.  Also bonus screenshot of a mob on the farm, and the storehouse interior!

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So I made an tool which saves a full map of each level 😁

It's really fascinating examining each level in full. I could even make it display information on chest contents etc, like a strategy guide.

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立ち絵を表示してみるテスト!

彼女らはショップ「飢え猫の隊商」
ニワトリフレンドリーなナイスキャッツ!🐔🤝🐱



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Still have the puzzle pieces to make, and the end cutscene to do, but this room is almost finished.

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It’s and today we meet Pecan, the mechanical fox, inspired by a real fox that used to visit me

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Finalizing locations and drawing portraits... part 1 is almost playable. (part 2 is 50% done)

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Background really shaping up for this battle scene. Don't worry, the billboard will be back - along with some parallax scrolling. Work in progress. :)

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