画質 高画質

Than angles! It’s likely all in the name of improving animation and making designs more appealing over time. They aren’t all “simple”- but they carry a better underlying structure than, say, Geodude, and it shows in their 3D models. See how the newer design translates easier?

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General body structure😀

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Change the data structure for attacks, so now each hit has different behaviors.

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Playing around with methods of rendering faces/structure ^o^

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. Oh alright, is it him? The hair and facial structure are pretty diffrent imo

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June 4th – Getting another portrait out of the way early today. I need to sit down and make a reference folder for different facial structures/noses/eyes/lips/etc gah.

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hast revealed the first feature: Dynamic Citybuilder!

The citybuilder coherently assembles sections according to archetypes, e.g. poor human district or elvish administrative quarters, and harmoniously sets housing structures, squares and parks.

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I'm already ahead but hat good is that if my body structures are flat, stiff and off base? Other than that the design is cute, using the Gardener from I really like that game a lot Quality has yet to progress next to speed in lineart

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Oh yeah.

I’m trying to get the way I envision Zalt and his family right - they are kinda based off dire wolves yet very lion-like neck fur and big muzzles.

At least my facial structure improved somewhat haha

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These creatures used to walk the earth alongside the dinosaurs some 65 billion years ago. However, due to a bone structure made entirely of cartilage, no evidence of their existence has ever been found.

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Reading an awesome acorn worm developmental bio paper. It can be so hard to find a clear drawing of a really specific structure (especially ones lost in ontogeny, like the juvenile post-anal tail); useful for my postdoc on their Cambrian cousins

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How do plants know to flower when winter is over, and how are seedlings synchronised with this?
Transcription factor structures, described , are part of the story.
Released today in the PDB at https://t.co/54E03LeH5m

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Also, been tryna understand stone structure and shit. Been fun

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so let me play around with her iceboy's skeletal structure and here is what I came up with! I love shiny translucent effects too so this boyo is color candy for me ✨✨

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Charlotte Johnson did another breakdown of a stylized character made within Dylan Ekren‘s class and talked about the structure of the course:

https://t.co/GVB9guyS6d

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https://t.co/ny4i5IRwHH

Mayan Temple / Doom / Vanilla / 1994 / E1M1 / by Paul Turnbull

A basic layout structured around something like a Mayan courtyard. The author's new graphics have a pop of novelty but it also mixes in Egyptian iconography with the Mesoamerican elements.

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Sorry I had to { destructure } = this.comic
hehe... get it

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Hello, I do concept art. Big structures are my favorite. 🐠
Find more stuff on my website: https://t.co/wUYvhUODtJ

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