画質 高画質

Procedural Hard Surface Design With でArt nouveau風
スカートの形状を少し複雑に。

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Procedural Hard Surface Design With でArt nouveau風
定番の植物柄Aラインワンピース。

スカートはもっと多層的に、もっとパネルが開いて欲しい。

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drawing-machine | loop:14502 a:3.005 b:11.005 p:10.005

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Third one for for a procedurally generated Sims patch notes app.

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A day at the beach

Procedural shader building in mantra

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games are awesome! ;D
And if it's procedural and about rushing dungeons (and having dates there), even a bit better (just a bit😉)

0 2

Totalmete!
Caballeros en mazmorras procedurales, echábamos en falta que alguien hiciese algo así en 3D. Así que nos pusimos a ello, y le añadimos un par de cosillas molonas 😉

0 1

drawing-machine | loop:15647 a:5.005 b:2.005 p:10.005

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午前中は子守

Procedural Hard Surface Design With でArt nouveau風
人体のクラスタリングとディティールパッキングを改良。成果物にあまり変化はない…。

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gingko | a:6 s:2142 d:0.3963 w:179 ns:3.2059 np:7.9268 nb:7

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Often in awe of the renders coming out of tools, can't believe it was made in 3D. But the best part is finding out the artist also posted on for real-time magic, and I can see for myself. This procedural $ stack is a great example https://t.co/Vt5aOMtP4c

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Upgrading my eye textures with a 100% procedural texture. I started with a simple one, then did a paint over to figure out what I wanted, then made about the same thing with nodes. They are a bit of a mess though!

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Procedural Hard Surface Design With でArt nouveau風
超適当に生成したこの方には骨を入れてもらえなかった…

2 24

Procedural Hard Surface Design With でArt nouveau風
なかなかの変態が出来た。

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Procedural Hard Surface Design With でArt nouveau風
ディティールパッキングHDAのテスト。安定しない時があるなー。やはり縮退三角形に弱い…。

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