Alright. Done with this for now. May clean him up a bit and retopo him in the future. Or I may forget to.

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Retopology and UVs are done, finally

Truly the most painful part

0 3

I've been doing retopology for so long I've not looked at the high rez in awhile

I think its pretty gud

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Bit of a break on my Batman as I work on this during the class I'm giving at
Working my way through the retopology and wanted to do a quick test bake to see if it held up

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aight that's enough retopo for tonight

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I totally feel you there - i have tons of work to do, but no energy at all at the moment :'D
The model is for my animation study project, which has to be fully retopo'd, textured, rigged and animated soon-ish. Idk anymore if i'm going to make it in time XD

0 5

felt like starting something little that i can practice retopology on, and handpainting my textures

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Quick update with the base for the third character!
One more and then I'll start sculpting/detailing – if everything goes well, I can begin with retopology later this month.

0 8

After literal 8 hours of stream, I've finally finished the retopo of Madeline from , and also made their backpack!

madeline is 15,044 tris and the backpack (spinning gif on the comment below this tweet), is 2,508 tris.

Gonna texture and rig them, tomorrow!
https://t.co/eVci7FPLLs

1 3

Still...
Streaming...
I'm near the end of the retopo...

...

(I don't see any spectator for the past 4 hours...)

Anyway... I-I'm gonna model the backpack now!
https://t.co/eEkvFsdMkm
https://t.co/1zIEmDtKwo

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Full sculpt is so sexy too bad the retopology murders it

0 4

I finished most of my graduate work - sculpting, retopology, texturing. More pictures here: https://t.co/4v8fpIhnB2

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after sculpt, i do retopology, heres what it looks like.

0 1

progress pics! this is another "amiibo" style commission of an alien OC in a sick set of power/battle armor.

retopology pretty much all done, now to UV unwrap, texture, and pose!

4 9

Added details on the retopoed mesh for the lips, nostrils, hand- and feetpaws (main body mesh), the teeth and tongue.
The finer details from the high-res mesh will be baked into the textures of a more animation friendly lower resolution mesh.

Ready for texturing! https://t.co/p48IAO6L4O

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Bob is scary 😰 Sculpt and retopology exercise for school ! I had a lot of fun on this one

0 0

ok I know I JUST posted the mouth

but the difference between the mask and mouth connection on the sculpt version compared to retopo is making a mf act UP

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having to redo the retopolgy after spending all day on it but hey -- at least the hair is lookin good now

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