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I've been doing retopology for so long I've not looked at the high rez in awhile
I think its pretty gud
Bit of a break on my Batman as I work on this during the class I'm giving at @VertexSchool
Working my way through the retopology and wanted to do a quick test bake to see if it held up
@Notideeart I totally feel you there - i have tons of work to do, but no energy at all at the moment :'D
The model is for my animation study project, which has to be fully retopo'd, textured, rigged and animated soon-ish. Idk anymore if i'm going to make it in time XD
felt like starting something little that i can practice retopology on, and handpainting my textures
Quick update with the base for the third character!
One more and then I'll start sculpting/detailing – if everything goes well, I can begin with retopology later this month.
After literal 8 hours of stream, I've finally finished the retopo of Madeline from @celeste_game, and also made their backpack!
madeline is 15,044 tris and the backpack (spinning gif on the comment below this tweet), is 2,508 tris.
Gonna texture and rig them, tomorrow!
#b3d https://t.co/eVci7FPLLs
Still...
Streaming...
I'm near the end of the retopo...
...
(I don't see any spectator for the past 4 hours...)
Anyway... I-I'm gonna model the backpack now!
https://t.co/eEkvFsdMkm
#b3d #Celeste https://t.co/1zIEmDtKwo
I finished most of my graduate work - sculpting, retopology, texturing. More pictures here: https://t.co/4v8fpIhnB2
#gamedev #artstation #3dart #characterdesign #characterartist #3dmodeling
after sculpt, i do retopology, heres what it looks like.
I've retopologized Pepe's body in Blender.
#zbrush #3dart #characterdesign #characterart #OriginalContentArtist #learningart #3dmodeling #gamedev #materials #cgart #pepethefrog #pepe #pepeart #battletoads
progress pics! this is another "amiibo" style commission of an alien OC in a sick set of power/battle armor.
retopology pretty much all done, now to UV unwrap, texture, and pose!
#furry #characterdesign #3dart #3dmodeling #furryart
Added details on the retopoed #Sergal mesh for the lips, nostrils, hand- and feetpaws (main body mesh), the teeth and tongue.
The finer details from the high-res mesh will be baked into the textures of a more animation friendly lower resolution mesh.
#zbrush
Ready for texturing! https://t.co/p48IAO6L4O
Bob is scary 😰 Sculpt and retopology exercise for school ! I had a lot of fun on this one
ok I know I JUST posted the mouth
but the difference between the mask and mouth connection on the sculpt version compared to retopo is making a mf act UP
having to redo the retopolgy after spending all day on it but hey -- at least the hair is lookin good now