Space season finished.
I think is the first time i paint something with this type of texture, it was fun.

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I'm proud of figuring out the hair swoosh thing and the canvas texture, forgive me for the Danganronpa content

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My speculative unicorn! It’s currently a WIP because it needs texture, lighting and shading. I referenced 5 animals to make construct this animal and it’s closely related to two of them. Can you guess all 5?

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Stolen from tl but vibe check my art! >:00

If my art was a texture, taste or sound, what would it be?
(Reposting some art that I like w that too)

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I'm making a VRoid Model via altering the mesh and painting my own textures, but does anyone know how to change the "Base Hair" Texture (besides changing color slider in the software)? It seems to be separate from the 'hair' texture, and I don't see it on the body UV.

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Yesterday's Diz got forgotten - Here's Day 209, from Ali Baba for the Limited Editions Club. Richness, texture, movement, colour. Wonderful.

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Ça fait plus d’un an que je le fais. C’est assez variable, mais je commence à voir une progression, même s’il me reste beaucoup de marge en terme de texture, volume, etc.

Quelques échantillons dans l’ordre chronologique:

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Finished the endermans model and texture, it looks a bit ligher in blockbench, so just keep in mind its a bit darker ingame!

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quick tip, if you set it to solid mode with flat lighting and texture, then it looks pretty alright. it's unshaded, but a lot of shadows are textured on, so it looks nice anyway. i have no idea why her skin is pink when in material view...

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In the same way that the majority of Peter’s hair is black with a few thin streaks of brown to indicate shading or a glossy texture, I always saw the “blue and black” sections as being the same. I’m glad that more modern comics have finally figured out how to do it correctly.

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Drew my fantroll, Vivari, and her lusus - a big Stoat! They live and hunt together in the forest.

I really didn't want to draw a background or wood texture, so I took the lazy way out

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"The Tower"

The dragon with tower cover ended up being pretty simple, but I spent forever until I landed on it. Originally, I wanted to have the text going vertically up the page with a stone texture, like it was the tower. But I scrapped the idea for something more legible.

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More Wip for the Blame! Watcher. Gotta finish the texture, reduce polycount more, do wings and Rig

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So this is a simple cube with a water texture, a ground plane with another water texture inside a reflective sphere with a light sourcce below the ground plane. Viewed from beneath and above.

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Closeup shots from the final highpoly dino mix creature.
Next steps: Retopo, uv, texture, bake, render. Cant wait to see students animating this beauty!

Client work for 'Griffin Animation Academy'

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My old artworks when first trying clip studio paint 😌😌 semua brush, texture, feature dicoba, habis tuh gatau lagi cara bikin hasil kek gini🙃

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Today’s study is a lot more simple than last week’s, since I’m trying to do something really simple, no texture, no opacity, just focus on values and composition.
Original picture is Mt Saint Michel, Normandy, not that far from where I grew up. Need to go back there !

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Commission for "DLeagueman"
Second Commission
25/07/2020

Julia and Deirdre from Fire Emblem - big belly Magic Expansion.

More of my work:
https://t.co/2ym8sw2oJs

Yes, the floor is a texture, I just added some shade xD

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Popping in to say today is the last day to get this month’s Patreon print and sticker!! 🌙✨ Print will be on Pearl Linen paper for a slight shine and texture, sticker will have shiny details, and the shiny print tiers will have gold foil embellishments🥰 https://t.co/IfIp6nqdCk

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HEY!! hi :) Help me price my 3D model commissions! I wanna in like the next month start trying making 3d commissions!
It takes about a few days to model, then an extra day to texture, and then rig and animate. (All around about a week)
RTs would be great~
Polls below!

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