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had to tweak the skin a little since it was just my player head pasted into a random maid texture, might still need to tweak it a bit further, but i wanna try making custom armor/outfits next instead.
(mine's on the left side) https://t.co/FthxFdRj3p
@Moero_3L oh hey I use that! pretty good for sketches imo.. though if you're used to drawing with some friction, I'd recommend getting a screen protector with the texture, though the colors might be muted a bit
Doodle from Sketchbook pro using tab s7 fe
I am done with the slug :]
They are slimy in texture, but have some fluff, and they have sugar glider wings! They’re long, but also a little chunky (no maid outfit, maybe next time, sorry) https://t.co/yXBmaS3yNp
@bl_artcult @amli_art @Morph_VGart It’s such a rough dark asymmetrical texture, really gives everything you throw at it a “dark” feel. I threw a colorful unsigned algorithm at it (colorful, smooth, symmetrical) and it gave an interesting compromise. Like pounding a crumpled up ball of foil with a rainbow mallet.
A romantic painting of a couple embracing in the middle of a dark and creepy forest, high contrast lighting, detailed texture, hyperrealistic art style, 8k resolution render #aiart #aigeneratedart
Used several vertex/weight paint layers to control the intensity of the veins and the skin texture, as well as for the general coloring. Also, here's the node setup that I used for its skin.
Adding a bit of texture, experimenting outside established boundaries. Tiny steps
ultra detailed portrait of Vi from League of Legends, by Fortiche Studio, from Netflix's Arcane, trending on artstation,fine details, angry look, realistic shaded, fine-face, Steampunk city on the background, red hair, painted texture, pretty face,by Artgerm #AIart...
Found an VRC avatar with a similar body shape to my character :D
Now only changed the texture, I'll change several details later
A recent commission for a classmate/friend
complete with an armature, texture, and props~
What is the difference between a "Simple" and "Complex" commission? 🤔
Simple Commissions will have a background that's a gradient, texture, solid color, or even transparent if you wished!
Complex Commissions will have a landscape or an abstract background with heavier details.
i only miss two things from sai and its two custom brushes i had. one's just just a pen with a pleasant inky texture, the other i would paint with and still haven't found a good replacement... sob.
2) @kiramotosan
Ultra sharp and precise, carefully detailed pieces. My favorite is "Crossing" (top left), really hard to achieve that texture, and I love the sutil gradients to add depth.
(3/5)
Abstract
The phone has lastly been an outlet for my love of pure form. Abstract works demand more attention to composition, weight, form, direction, texture, color, leave more interpretive responsibility in the hands of the viewer. Why I love it so much.
https://t.co/GByl8SQtVH
Recently, I've been having an absolute adventure with my art style. The texture, the colours, absolutely everything feels incredible. I can't stop diving deeper. I guess I'm stuck with art.
I hope I get approved for @SuperRare really soon.
New Art 🚨
got a few questions about the water effect so here it is:
its a mesh with a scrolling texture, with a few particles for give it more body! I didnt even try to make a fancy shader, deformed mesh + scrolling texture works well enough for this
You know what, weight-painting her model with the trackball was a lot easier than I thought it'd be!
Now to finish that texture, I suppose.
#gamedev #indiedev #solodev #Blender3d