UV unwraps and layout of the scifi race speeder done x_X, next is texture, though I'll probably jump to other stuff again lol
2nd pic is color to show the materials separations

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had to tweak the skin a little since it was just my player head pasted into a random maid texture, might still need to tweak it a bit further, but i wanna try making custom armor/outfits next instead.
(mine's on the left side) https://t.co/FthxFdRj3p

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oh hey I use that! pretty good for sketches imo.. though if you're used to drawing with some friction, I'd recommend getting a screen protector with the texture, though the colors might be muted a bit

Doodle from Sketchbook pro using tab s7 fe

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I am done with the slug :]
They are slimy in texture, but have some fluff, and they have sugar glider wings! They’re long, but also a little chunky (no maid outfit, maybe next time, sorry) https://t.co/yXBmaS3yNp

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It’s such a rough dark asymmetrical texture, really gives everything you throw at it a “dark” feel. I threw a colorful unsigned algorithm at it (colorful, smooth, symmetrical) and it gave an interesting compromise. Like pounding a crumpled up ball of foil with a rainbow mallet.

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artwork by Eyvind Earle, a running horse, detailed horse feet, dark clear background, super realistic wide shot, artistic, atmospheric, masterpiece, brush stroke, canvas texture, oil painting
1/n

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A romantic painting of a couple embracing in the middle of a dark and creepy forest, high contrast lighting, detailed texture, hyperrealistic art style, 8k resolution render

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Used several vertex/weight paint layers to control the intensity of the veins and the skin texture, as well as for the general coloring. Also, here's the node setup that I used for its skin.

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Adding a bit of texture, experimenting outside established boundaries. Tiny steps

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ultra detailed portrait of Vi from League of Legends, by Fortiche Studio, from Netflix's Arcane, trending on artstation,fine details, angry look, realistic shaded, fine-face, Steampunk city on the background, red hair, painted texture, pretty face,by Artgerm

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Found an VRC avatar with a similar body shape to my character :D
Now only changed the texture, I'll change several details later

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A recent commission for a classmate/friend

complete with an armature, texture, and props~

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What is the difference between a "Simple" and "Complex" commission? 🤔

Simple Commissions will have a background that's a gradient, texture, solid color, or even transparent if you wished!

Complex Commissions will have a landscape or an abstract background with heavier details.

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CSP 2.0 - The thicker brush texture, color boundaries, and mixed color settings change in detail.

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i only miss two things from sai and its two custom brushes i had. one's just just a pen with a pleasant inky texture, the other i would paint with and still haven't found a good replacement... sob.

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2)

Ultra sharp and precise, carefully detailed pieces. My favorite is "Crossing" (top left), really hard to achieve that texture, and I love the sutil gradients to add depth.

(3/5)

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Abstract

The phone has lastly been an outlet for my love of pure form. Abstract works demand more attention to composition, weight, form, direction, texture, color, leave more interpretive responsibility in the hands of the viewer. Why I love it so much.

https://t.co/GByl8SQtVH

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Recently, I've been having an absolute adventure with my art style. The texture, the colours, absolutely everything feels incredible. I can't stop diving deeper. I guess I'm stuck with art.

I hope I get approved for really soon.

New Art 🚨

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got a few questions about the water effect so here it is:

its a mesh with a scrolling texture, with a few particles for give it more body! I didnt even try to make a fancy shader, deformed mesh + scrolling texture works well enough for this

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You know what, weight-painting her model with the trackball was a lot easier than I thought it'd be!

Now to finish that texture, I suppose.

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