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@OrdinaryBee_ This is my best developed character but it's been ages sinse I drew him 💔
I gave myself the name I gave him lmao
Taiso samurai was a really good anime, it wasn’t what I expected the story to be but even with that I enjoyed it a lot, it covered a lot of aspects in only 11 episodes and I felt most of them were developed well enough and as a story it did what it needed to do 8/10
Claire (2014)
Developed by Hailstorm Games ( @Hailstorm_Games ).
Megpoid the Music♯ was a rhythm game developed and published by ParaPhray for the PSP on March 28, 2013. Two versions were released; standard and limited. The limited edition came with two minifigures by Penguin Arcade.
SF-A2 miki went onto receive a V4 update in 2015, and
Piko? He ran out of copies last year and never received a update by SONY. Fans speculate Piko might have been "SF-A1" and developed before miki.
Introducing a new character I've developed recent.
Ifan Vuhan, half tiefling rogue
He is a cinnamon roll all around
#dnd,#dndcharacter,#dungeonsanddragons,#oc,#digitalart,#originaldesign,#fantasy,#rogue
【VOCALOID4】The vocal synth of the hour is Mirai Komachi.
Developed by Bandai Namco Studio, Inc., Mirai Komachi represents a futuristic idol who aims to bring happiness to people around the world.
Developed my Chilotherium sketch from a fossil talk given by @Paleowin with @alfmuseum
The Adcrocuta (bear sized hyena) following has caught this hardy male right before the dawn of the rains, at Kyrgyzstan's dustiest.
#paleoart #scicomm #corgirhino #fossilfracas #cartoon
After the release of Kamui Gakupo, Internet Co. developed GUMI and she released in 2009! She is widely considered to be the 2nd most popular VOCALOID of all time and has the most voicebanks to date. (17 in total) She was voiced by Megumi Nakajima and the art is by Masami Yuuki!
Following Hatsune Miku's rise, Internet Co. entered the VOCALOID scene and developed Kamui Gakupo. He released shortly after Rin / Len in 2008. He is voiced by professional singer GACKT and his appearance is based on samurai aesthetic. Kentaro Miura was in charge of the artwork!
Akane, Sonia, and Kazuichi are not one-note as a lot of people say. They have complexity weaved in
But I'm going to be brutally honest. I would have preferred Mikan, Hiyoko, and Twogami since they seemed to have the most potential to be developed
Fuyuhiko and Hajime were good
Me, first debuting ToCo: *super excited because I love this project and I love beyblade and I’m so glad to be surrounded in a beyblade community that is positive and supportive*
Me, still in a positive community, but ToCo has developed, people love Taro, and I’m:
@CurtisOvard @Finselbix @glgnfz Recently it has been re-developed, modernised to work on today's OS's, and GFX, sound and music have been added, together with a whole bunch of new game options and additions to the game itself. All that, and it can still be played in ASCII-mode, if you want. And its on Steam! 👍
So developed by my good friend~ I present my #ArtsOfVibrancy
These are some older pieces but they are truly vibrant to me!
My final DC editorial credit comes out today in CRIME SYNDICATE #1, a series I developed with @39aAndy @Marquis_Draper Alex Carr, Kieran McKeown @DexstarInks Steve Oliff, Rob Leigh, @THEBRYANHITCH & @Sinccolor. It's a "year one" approach to this evil Justice League - fun stuff!