//=time() ?>
2/2
I tried to do the corners as if they were broken because a time portal is open behind them!
Too much noises.
We eventually changed the pose for the gladiator, she wasn't showing her true cool pose.
Now you can see the pages inside the book-shield! Piper and King Spike!
Drawing Hakaishin Vegeta
The design i came up with for his hair is a combination between Baby Vegeta from GT and his new Hakaishin form from the Dbs manga, less curves/more spikes.
#DBZ #DragonBall #Vegeta #hakaishin #DragonBallSuper #dbzart
Him being in the left one is a stretch, but i think the 2 high points are the shoulders and the valley is the space between. If you cool below the skull you can see a place like this between the collarbones but lacking spikes.
👻🌵Spooky spike🌵👻
First time trying a animated skin idea
@BrawlStars
#BrawlArt #BrawlStars #brawlstarsfanart
What do you guys think??
just two spiked up sweeties, vibin. @eliskytail
is the owner of the biggest one! #artfight2021
@ZYLPH_TOONS I bring you two spikes.
One is cool rock lizard
other is friendly pointy shark
dristas wings spike up with negative emotions #dristafanart #tommyinnitfanart
My pfp needed a change so I commissioned this to @marcustine
My oc & the best boy, Spike
I really like spikes, so I drew myself and all its skins in a plush version❤️🔥🌵
@PerciAndLillie In the end i ended up making a combination for both hairdos, less curves and more spikes. Also the blank eyes looked better than the one's with pupiles.
It's apparently *someone's* birthday today.
Happy Birthday @ArtforSaurian ! Wahaa love your take on Spike
Was about to sleep but saw #artistontwittter. I'm spike, a non binary artist who likes to draw furries humans and the occasional sprite work!
@Surizzl Spike calls it what it is; Ostachi. It's a collective term shared by his kind to refer to what makes up their "skeleton", and can be translated as "forged by bone"
So the reason the in-game swimsuits are different compared to the visual key art (or start screen) in DRS is because theyr were desighed by 2 different people. The Key Art was designed by Rui Komatsuzaki and the in-game are designed by the Spike Chunsoft game devs and designers.